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6 - ZZ Ward - Ride · Cars 3 OST

6 - ZZ Ward - Ride · Cars 3 OST
EXERCISE 1 OF 33
Groove B -- Chorus
0 / 168 BARS COVERED
0 / 33 PASSED · 53 BARS LIT
INTRO
PART D
PART H
CHORUS
PART D
PART H
CHORUS 2
CHORUS 3
PART D
CHORUS 4
OUTRO 2
5 groovesBDHS1GFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 5
LAND · 5
RUN · 1
JOIN · 6
LINK · 4
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play 6 - ZZ Ward - Ride on drums

168 bars at 170 BPM -- fast, and 3:57 of it without a break -- on crash, hi-hat, snare and kick.

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
170 BPM
TIME
4/4
BARS
168
LENGTH
3:57
DIFFICULTY
57/100

silence through bars 1-8, hi-hat through bars 9-140, snare through bars 141-144, hi-hat through bars 145-161 and snare through bars 162-168.

The beat

The beat the song is built on is one bar, played through bars 9-11, 13 and 50-55, and 8 more places -- 32.9% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    11
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-x-----x-x-|
BD |x-x-----x-x-----|
6 - ZZ Ward - Ride -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 14 times: bars 16, 46, 48, 56, 80, 104 and 8 more.

What the course does

It cuts the song into 27 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B, D -- 2 exercises, about 27 minutes. Open above.
  2. Through the Intro and Part D -- 5 exercises, about 31 minutes.
  3. Through Part D -- 2 exercises, about 29 minutes.
  4. Through Part D and Part H -- 4 exercises, about 28 minutes.
  5. Through Part H and the Chorus -- 6 exercises, about 29 minutes.
  6. Bars 49-85 -- 6 exercises, about 26 minutes.
  7. Bars 94-120 -- 5 exercises, about 24 minutes.
  8. The whole song -- 3 exercises, about 18 minutes.
START THE COURSE ↑

Questions

What BPM is 6 - ZZ Ward - Ride?

170 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is 6 - ZZ Ward - Ride hard to play on drums?

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 40 out of 100; the rest of the number is everything around it.

How long is the drum part?

168 bars, about 3:57 at the written tempo. The course breaks it into 27 exercises over 8 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare and kick. Nothing in the part asks for anything else.

How many fills are in 6 - ZZ Ward - Ride?

5 fills to learn, played 14 times: bars 16, 46, 48, 56, 80, 104 and 8 more.

READ OFF THE SCORE ITSELF · 168 BARS ANALYSED