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Arise · Sepultura

EXERCISE 16 OF 49
Fill at bar 63 and 67 (a small one)
119 / 164 BARS COVERED
0 / 49 PASSED · 2 BARS LIT · IN THE CHORUS
PART E
CHORUS
PART O
OUTRO 2
5 groovesGEOMRFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 14
LAND · 14
RUN · 1
JOIN · 5
LINK · 5
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Arise on drums

164 bars at 234 BPM -- fast, and 2:49 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

80 out of 100. Hard, and what makes it hard is the independence between the hands and the feet.

TEMPO
234 BPM
TIME
4/4
BARS
164
LENGTH
2:49
DIFFICULTY
80/100

toms through bars 1-4, hi-hat through bars 5-37, ride through bars 38-39, hi-hat through bars 40-41, ride through bars 42-45 and hi-hat through bars 46-67, and 15 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 14-37, 40-41 and 44, and 9 more places -- 56.7% of every bar the kit plays. Learn that one and most of the song is already under your hands.

    15
    1e+a2e+a3e+a4e+a
HH |o-o-o-o-o-o-o-o-|
SD |--x---x---x---x-|
BD |x---x---x---x---|
Arise -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

14 fills to learn, played 28 times: bars 1, 3, 13, 39, 43, 45 and 22 more.

What the course does

It cuts the song into 34 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G -- 1 exercise, about 18 minutes.
  2. The grooves the song is built on -- H (a two-bar phrase) -- 1 exercise, about 19 minutes.
  3. Through Part E -- 6 exercises, about 33 minutes.
  4. Through Part E and the Chorus -- 7 exercises, about 29 minutes.
  5. Through the Chorus and Part M -- 7 exercises, about 31 minutes. Open above.
  6. Through Part M and Part O -- 5 exercises, about 31 minutes.
  7. Through Part O and the Outro -- 6 exercises, about 30 minutes.
  8. Bars 84-121 -- 6 exercises, about 27 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Arise?

234 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Arise hard to play on drums?

80 out of 100. Hard, and what makes it hard is the independence between the hands and the feet. The beat itself is 73 out of 100; the rest of the number is everything around it.

How long is the drum part?

164 bars, about 2:49 at the written tempo. The course breaks it into 34 exercises over 10 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Arise?

14 fills to learn, played 28 times: bars 1, 3, 13, 39, 43, 45 and 22 more.

READ OFF THE SCORE ITSELF · 164 BARS ANALYSED