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Ars Moriendi · Mr. Bungle

EXERCISE 1 OF 57
Groove U -- Chorus
0 / 167 BARS COVERED
0 / 57 PASSED · 18 BARS LIT · IN THE CHORUS, PART S, OUTRO
COUNT-IN
PART C
PART E
PART F
PART K
CHORUS
PART S
OUTRO
24 groovesUSKS1C+19Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 14
FILL · 3
LAND · 3
RUN · 5
JOIN · 17
LINK · 4
SECTION · 10
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Ars Moriendi on drums

167 bars of 4/4 at 120 BPM, about 5:51 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
120 BPM
TIME
4/4
BARS
167
LENGTH
5:51
DIFFICULTY
60/100

silence through bars 1-11, toms through bars 12-15, hi-hat through bars 16-33, silence through bars 34-36, toms through bars 37-41 and hi-hat through bars 42-52, and 22 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 129-131, 134-136 and 140-142, and 3 more places -- 14.6% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    129
    1.......2.......3.......4.......
HH |o-------o-------o-------o-------|
SD |----x-------x-------x-------x---|
BD |x-------x-------x-------x-------|
Ars Moriendi -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 4 times: bars 54, 58, 112 and 158.

What the course does

It cuts the song into 53 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- U, C -- 3 exercises, about 34 minutes.
  2. The grooves the song is built on -- E -- 2 exercises, about 20 minutes.
  3. Bars 12-26 -- 4 exercises, about 30 minutes.
  4. Bars 22-51 -- 6 exercises, about 28 minutes.
  5. Through Part E and Part F -- 5 exercises, about 29 minutes.
  6. Bars 52-70 -- 4 exercises, about 30 minutes.
  7. Through Part K and the Break 5 -- 4 exercises, about 30 minutes.
  8. Bars 89-101 -- 4 exercises, about 28 minutes.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Ars Moriendi?

120 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Ars Moriendi hard to play on drums?

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 54 out of 100; the rest of the number is everything around it.

How long is the drum part?

167 bars, about 5:51 at the written tempo. The course breaks it into 53 exercises over 15 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Ars Moriendi?

3 fills to learn, played 4 times: bars 54, 58, 112 and 158.

READ OFF THE SCORE ITSELF · 167 BARS ANALYSED