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Banditos AI · Slaughter to Prevail

EXERCISE 13 OF 89
Fill at bar 16 (a small one)
75 / 256 BARS COVERED
0 / 89 PASSED · 1 BAR LIT · IN THE PART F
PART F
PART F
CHORUS
PART A
CHORUS 2
CHORUS 3
BREAK 3
18 groovesAEFANS24+13Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 17
FILL · 15
LAND · 15
RUN · 4
JOIN · 21
LINK · 5
SECTION · 11
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Banditos AI on drums

256 bars at 200 BPM -- fast, and 4:34 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
200 BPM
TIME
4/4
BARS
256
LENGTH
4:34
DIFFICULTY
63/100

hi-hat through bars 1-9, snare through bars 10-27, hi-hat through bars 28-41, snare through bars 42-47, toms through bars 48-50 and ride through bars 51-52, and 11 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 59, 63 and 67, and 16 more places -- 10.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    59
    1.......2.......3.......
CC |x-----------------------|
SD |x-----------------------|
BD |x---x---x---x---x---x---|
Banditos AI -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

15 fills to learn, played 23 times: bars 4, 8, 16, 25, 31, 36 and 17 more.

What the course does

It cuts the song into 73 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AE -- 2 exercises, about 15 minutes.
  2. The grooves the song is built on -- A -- 1 exercise, about 17 minutes.
  3. The grooves the song is built on -- K -- 1 exercise, about 14 minutes.
  4. Through Part A and Part C -- 3 exercises, about 30 minutes.
  5. Bars 3-12 -- 5 exercises, about 28 minutes.
  6. Through Part C and Part F -- 4 exercises, about 23 minutes. Open above.
  7. Through Part F -- 2 exercises, about 17 minutes.
  8. Through Part F and Part N -- 4 exercises, about 28 minutes.
  9. and 14 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Banditos AI?

200 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Banditos AI hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 25 out of 100; the rest of the number is everything around it.

How long is the drum part?

256 bars, about 4:34 at the written tempo. The course breaks it into 73 exercises over 22 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Banditos AI?

15 fills to learn, played 23 times: bars 4, 8, 16, 25, 31, 36 and 17 more.

READ OFF THE SCORE ITSELF · 256 BARS ANALYSED