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Black Catcher (Black Clover OP 10) full · Vickeblanka

EXERCISE 29 OF 39
Fill at bar 120 (a small one)
148 / 160 BARS COVERED
0 / 39 PASSED · 1 BAR LIT · IN THE OUTRO
INTRO
PART D
PART G
CHORUS
PART D
PART G
CHORUS 2
OUTRO
OUTRO 2
5 groovesBDGOS1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 5
FILL · 8
LAND · 8
RUN · 3
JOIN · 5
LINK · 5
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Black Catcher (Black Clover OP 10) full on drums

160 bars at 170 BPM -- fast, and 3:46 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

55 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
170 BPM
TIME
4/4
BARS
160
LENGTH
3:46
DIFFICULTY
55/100

silence through bars 1-6, hi-hat through bars 7-94, snare through bars 95-96, hi-hat through bars 97-112, ride through bars 113-128 and hi-hat through bars 129-148, and 2 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 7-14, 45-46 and 56-62, and 10 more places -- 44.8% of every bar the kit plays. Learn that one and most of the song is already under your hands.

    7                8
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---------------|----------------|
HH |----o---o---o---|o---o---o---o---|
SD |----x-------x---|----x-------x---|
BD |x-------x-------|x-----x---x-----|
Black Catcher (Black Clover OP 10) full -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

8 fills to learn, played 12 times: bars 54, 63, 72, 86, 96, 104 and 6 more.

What the course does

It cuts the song into 30 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B -- 2 exercises, about 18 minutes.
  2. The grooves the song is built on -- D -- 3 exercises, about 23 minutes.
  3. Through Part D and Part G -- 5 exercises, about 34 minutes.
  4. Bars 45-88 -- 7 exercises, about 26 minutes.
  5. Bars 85-101 -- 6 exercises, about 25 minutes.
  6. Through the Chorus 2 and the Outro -- 5 exercises, about 31 minutes.
  7. Through the Outro and the Outro 2 -- 9 exercises, about 31 minutes. Open above.
  8. The whole song -- 2 exercises, about 14 minutes.
START THE COURSE ↑

Questions

What BPM is Black Catcher (Black Clover OP 10) full?

170 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Black Catcher (Black Clover OP 10) full hard to play on drums?

55 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 41 out of 100; the rest of the number is everything around it.

How long is the drum part?

160 bars, about 3:46 at the written tempo. The course breaks it into 30 exercises over 8 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Black Catcher (Black Clover OP 10) full?

8 fills to learn, played 12 times: bars 54, 63, 72, 86, 96, 104 and 6 more.

READ OFF THE SCORE ITSELF · 160 BARS ANALYSED