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Blink GONE (Alien Stage) · BL8M & AKUGETSU

Blink GONE (Alien Stage) · BL8M & AKUGETSU
EXERCISE 12 OF 35
Groove N
57 / 96 BARS COVERED
0 / 35 PASSED · 2 BARS LIT · IN THE CHORUS, CHORUS 2
PART G
CHORUS
PART C
PART G
CHORUS 2
OUTRO
OUTRO 2
8 groovesOGCABS9+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 5
LAND · 5
RUN · 2
JOIN · 6
LINK · 4
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Blink GONE (Alien Stage) on drums

96 bars of 4/4 at 125 BPM, about 3:04 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

53 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
125 BPM
TIME
4/4
BARS
96
LENGTH
3:04
DIFFICULTY
53/100

kick and crashes through bars 3-5, hi-hat through bars 6-23, snare through bars 24-25, hi-hat through bars 26-56, silence through bars 57-59 and toms through bars 60-63, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 26-32, 34-37 and 39-40, and 4 more places -- 26.4% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    27
    1e+a2e+a3e+a4e+a
HH |--o---o---o---o-|
SD |----x-------x---|
BD |x-------x-------|
HF |x---x---x---x---|
Blink GONE (Alien Stage) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 6 times: bars 17, 33, 55, 71, 87 and 95.

What the course does

It cuts the song into 29 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- O, G -- 2 exercises, about 24 minutes.
  2. The grooves the song is built on -- AB -- 3 exercises, about 23 minutes.
  3. Through Part G -- 4 exercises, about 23 minutes.
  4. Through Part G -- 2 exercises, about 20 minutes.
  5. Through Part G and the Chorus -- 5 exercises, about 28 minutes. Open above.
  6. Bars 37-68 -- 5 exercises, about 34 minutes.
  7. Bars 54-76 -- 5 exercises, about 30 minutes.
  8. Bars 73-96 -- 7 exercises, about 28 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Blink GONE (Alien Stage)?

125 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Blink GONE (Alien Stage) hard to play on drums?

53 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 37 out of 100; the rest of the number is everything around it.

How long is the drum part?

96 bars, about 3:04 at the written tempo. The course breaks it into 29 exercises over 9 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Blink GONE (Alien Stage)?

5 fills to learn, played 6 times: bars 17, 33, 55, 71, 87 and 95.

READ OFF THE SCORE ITSELF · 96 BARS ANALYSED