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Blood and Thunder · Mastodon

EXERCISE 24 OF 80
3-bar fill at bar 22
106 / 182 BARS COVERED
0 / 80 PASSED · 3 BARS LIT · IN THE PART D
PART D
PART M
PART D
PART L
PART M
PART S8
CHORUS
PART M
OUTRO
OUTRO 2
9 groovesAKDMS8AL+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 23
LAND · 23
RUN · 2
JOIN · 9
LINK · 7
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Blood and Thunder on drums

182 bars at 186 BPM -- fast, and 3:41 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

62 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
186 BPM
TIME
4/4
BARS
182
LENGTH
3:41
DIFFICULTY
62/100

silence through bars 1-8, hi-hat through bars 9-22, toms through bars 23-24, snare through bars 25-40, hi-hat through bars 41-54 and toms through bars 55-56, and 8 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 109, 111-115 and 117, and 6 more places -- 13.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    111              112
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |X---x---x---x---|x---x---x---x---|
SD |----------g-----|X---------g-----|
BD |x-----x-x-----xx|--x---x-x-----x-|
Blood and Thunder -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

23 fills to learn, played 67 times: bars 7, 8, 10, 11, 12, 15 and 61 more.

What the course does

It cuts the song into 56 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AK -- 3 exercises, about 19 minutes.
  2. The grooves the song is built on -- L -- 3 exercises, about 21 minutes.
  3. The grooves the song is built on -- M -- 2 exercises, about 28 minutes.
  4. Through the Break and Part D -- 4 exercises, about 16 minutes.
  5. Through Part D -- 1 exercise, about 17 minutes.
  6. Bars 11-157 -- 5 exercises, about 30 minutes.
  7. Through Part D -- 5 exercises, about 24 minutes.
  8. Through Part D and Part M -- 7 exercises, about 30 minutes. Open above.
  9. and 8 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Blood and Thunder?

186 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Blood and Thunder hard to play on drums?

62 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

182 bars, about 3:41 at the written tempo. The course breaks it into 56 exercises over 16 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Blood and Thunder?

23 fills to learn, played 67 times: bars 7, 8, 10, 11, 12, 15 and 61 more.

READ OFF THE SCORE ITSELF · 182 BARS ANALYSED