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Captain Goat · Avatar

EXERCISE 1 OF 30
Groove B -- Chorus
0 / 140 BARS COVERED
0 / 30 PASSED · 66 BARS LIT
COUNT-IN
PART A
CHORUS
PART D
PART F
PART A
PART D
PART F
OUTRO
OUTRO 2
5 groovesBFADS1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 5
FILL · 6
LAND · 6
RUN · 1
JOIN · 5
LINK · 2
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Captain Goat on drums

140 bars of 4/4 at 132 BPM, about 4:15 of playing, on crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

45 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
132 BPM
TIME
4/4
BARS
140
LENGTH
4:15
DIFFICULTY
45/100

silence through bars 1-7, snare through bars 8-24, hi-hat through bars 25-40, snare through bars 41-56, hi-hat through bars 57-72 and snare through bars 73-89, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-23, 41 and 43, and 10 more places -- 49.6% of every bar the kit plays. Learn that one and most of the song is already under your hands.

    9
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x-----------x---|
Captain Goat -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 17 times: bars 32, 40, 42, 44, 46, 64 and 11 more.

What the course does

It cuts the song into 23 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B, D -- 3 exercises, about 26 minutes. Open above.
  2. Bars 21-34 -- 6 exercises, about 30 minutes.
  3. Through Part D and Part F -- 5 exercises, about 29 minutes.
  4. Bars 42-57 -- 6 exercises, about 25 minutes.
  5. Bars 66-108 -- 6 exercises, about 26 minutes.
  6. The whole song -- 4 exercises, about 23 minutes.
START THE COURSE ↑

Questions

What BPM is Captain Goat?

132 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Captain Goat hard to play on drums?

45 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 20 out of 100; the rest of the number is everything around it.

How long is the drum part?

140 bars, about 4:15 at the written tempo. The course breaks it into 23 exercises over 6 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Captain Goat?

6 fills to learn, played 17 times: bars 32, 40, 42, 44, 46, 64 and 11 more.

READ OFF THE SCORE ITSELF · 140 BARS ANALYSED