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Catch Hot One · AFI

EXERCISE 21 OF 35
Groove M -- Part M
92 / 113 BARS COVERED
0 / 35 PASSED · 8 BARS LIT · IN THE PART M
CHORUS
PART F
PART H
PART F
CHORUS 2
PART F
PART H
PART M
PART N
OUTRO
7 groovesEHFNM+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 3
LAND · 3
RUN · 1
JOIN · 8
LINK · 6
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Catch Hot One on drums

113 bars of 4/4 at 153 BPM, about 2:57 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

77 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
153 BPM
TIME
4/4
BARS
113
LENGTH
2:57
DIFFICULTY
77/100

kick and crashes through bars 1-4, toms through bars 5-6, hi-hat through bars 7-26, snare through bars 27-30, ride through bars 31-44 and hi-hat through bars 45-48, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-26 and 53-60 -- 23.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    9
    1e+a2e+a3e+a4e+a
CC |x---------------|
HH |--o-o-o-o-o-o-o-|
SD |--x---x---x---x-|
BD |x--x-x--x---xx--|
Catch Hot One -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 12 times: bars 5, 6, 7, 8, 30, 49 and 6 more.

What the course does

It cuts the song into 31 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E -- 4 exercises, about 32 minutes.
  2. The grooves the song is built on -- H -- 1 exercise, about 17 minutes.
  3. The grooves the song is built on -- I -- 5 exercises, about 34 minutes.
  4. Through Part F and Part H -- 4 exercises, about 29 minutes.
  5. Bars 37-61 -- 6 exercises, about 28 minutes.
  6. Through Part H and Part M -- 4 exercises, about 25 minutes. Open above.
  7. Through Part M and Part N -- 3 exercises, about 23 minutes.
  8. Bars 87-113 -- 6 exercises, about 31 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Catch Hot One?

153 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Catch Hot One hard to play on drums?

77 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 66 out of 100; the rest of the number is everything around it.

How long is the drum part?

113 bars, about 2:57 at the written tempo. The course breaks it into 31 exercises over 9 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Catch Hot One?

3 fills to learn, played 12 times: bars 5, 6, 7, 8, 30, 49 and 6 more.

READ OFF THE SCORE ITSELF · 113 BARS ANALYSED