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Channel Zero · PeelingFlesh

EXERCISE 21 OF 63
Groove H -- Part H
52 / 99 BARS COVERED
0 / 63 PASSED · 6 BARS LIT · IN THE PART H
PART A
PART D
PART H
PART M
PART P
CHORUS
PART P
PART A
OUTRO
OUTRO 2
8 groovesTMPDA+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 15
LAND · 15
RUN · 2
JOIN · 10
LINK · 5
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Channel Zero on drums

99 bars at 160 BPM -- fast, and 2:27 of it without a break -- on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

67 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
160 BPM
TIME
4/4
BARS
99
LENGTH
2:27
DIFFICULTY
67/100

hi-hat through bars 1-4, kick and crashes through bars 5-8, snare through bars 9-15, hi-hat through bars 16-20, snare through bars 21-28 and hi-hat through bars 29-32, and 8 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 33-35, 68 and 70, and 5 more places -- 16.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    68
    1.......2.......3.......4.......
CC |x---------------x---------------|
SD |----------------x---------------|
BD |x-------x---x-----------x-------|
Channel Zero -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

15 fills to learn, played 26 times: bars 12, 16, 20, 28, 32, 42 and 20 more.

What the course does

It cuts the song into 47 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- M -- 3 exercises, about 22 minutes.
  2. The grooves the song is built on -- P -- 3 exercises, about 25 minutes.
  3. The grooves the song is built on -- T -- 5 exercises, about 31 minutes.
  4. Through Part D -- 1 exercise, about 17 minutes.
  5. Through Part D -- 4 exercises, about 27 minutes.
  6. Through Part A and Part D -- 4 exercises, about 23 minutes.
  7. Through Part D and Part H -- 6 exercises, about 35 minutes. Open above.
  8. Through Part H and Part K -- 4 exercises, about 30 minutes.
  9. and 6 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Channel Zero?

160 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Channel Zero hard to play on drums?

67 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

99 bars, about 2:27 at the written tempo. The course breaks it into 47 exercises over 14 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Channel Zero?

15 fills to learn, played 26 times: bars 12, 16, 20, 28, 32, 42 and 20 more.

READ OFF THE SCORE ITSELF · 99 BARS ANALYSED