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Civilized Worm · Melvins

EXERCISE 30 OF 79
Join Part E to Chorus 2 (bars 26-28)
53 / 140 BARS COVERED
0 / 79 PASSED · 3 BARS LIT · IN THE PART E, CHORUS 2
PART B
PART E
CHORUS 2
PART E
CHORUS 3
PART AN
PART AM
PART AG
OUTRO
8 groovesCAGEBAB+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 14
FILL · 19
LAND · 19
RUN · 2
JOIN · 9
LINK · 8
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Civilized Worm on drums

140 bars, 8:51, at 65 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, mid tom, floor tom and kick and nothing else.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
65 BPM
TIME
4/4
BARS
140
LENGTH
8:51
DIFFICULTY
46/100

toms through bar 1, hi-hat through bars 2-53, toms through bars 54-61, hi-hat through bars 62-63, snare through bars 64-76 and toms through bars 77-95, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10, 14 and 20, and 7 more places -- 9.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1e+a2e+a3e+a4e+a
CC |x---------------|
HH |--o-o-o-o-o-o-o-|
SD |----x-------x--x|
BD |x--x--x--xx-----|
Civilized Worm -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

19 fills to learn, played 42 times: bars 1, 5, 7, 11, 15, 19 and 36 more.

What the course does

It cuts the song into 59 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E -- 3 exercises, about 20 minutes.
  2. The grooves the song is built on -- C, AG -- 4 exercises, about 29 minutes.
  3. Bars 1-96 -- 8 exercises, about 34 minutes.
  4. Through Part B and the Chorus -- 7 exercises, about 28 minutes.
  5. Bars 16-30 -- 7 exercises, about 30 minutes.
  6. Through Part E and the Chorus 2 -- 7 exercises, about 30 minutes. Open above.
  7. Through Part E -- 5 exercises, about 18 minutes.
  8. Bars 53-94 -- 3 exercises, about 23 minutes.
  9. and 8 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Civilized Worm?

65 BPM, in 4/4, with the time kept in sixteenth notes. Slow enough to hear every mistake, which is why the room lets you sit at the written tempo rather than under it.

Is Civilized Worm hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

140 bars, about 8:51 at the written tempo. The course breaks it into 59 exercises over 16 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Civilized Worm?

19 fills to learn, played 42 times: bars 1, 5, 7, 11, 15, 19 and 36 more.

READ OFF THE SCORE ITSELF · 140 BARS ANALYSED