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Curse of the Scarecrow · From The Depths

Curse of the Scarecrow · From The Depths
EXERCISE 1 OF 42
Groove F -- Part F
0 / 103 BARS COVERED
0 / 42 PASSED · 18 BARS LIT · IN THE PART F
PART B
PART F
PART F
PART B
PART F
PART F
CHORUS 4
PART M
PART Q
PART B
PART F
PART F
BREAK
6 groovesHFBS18Q+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 9
LAND · 9
RUN · 2
JOIN · 8
LINK · 2
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Curse of the Scarecrow on drums

103 bars at 160 BPM -- fast, and 2:54 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

94 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

TEMPO
160 BPM
TIME
4/4
BARS
103
LENGTH
2:54
DIFFICULTY
94/100

toms through bar 1, hi-hat through bars 2-13, ride through bars 14-17, hi-hat through bars 18-21, ride through bars 22-25 and hi-hat through bars 26-37, and 8 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10-12, 18-20 and 34-36, and 3 more places -- 19.8% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    11
    1...........2...........3...........4...........
HH |o-----o-----o-----o-----o-----o-----o-----o-----|
SD |------x-----------x-----------x-----------x-----|
BD |x--------------xx-------x--------------xx-------|
Curse of the Scarecrow -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 15 times: bars 1, 7, 17, 25, 29, 41 and 9 more.

What the course does

It cuts the song into 32 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- F -- 1 exercise, about 19 minutes. Open above.
  2. The grooves the song is built on -- H -- 1 exercise, about 21 minutes.
  3. The grooves the song is built on -- B -- 5 exercises, about 32 minutes.
  4. Through Part B -- 3 exercises, about 26 minutes.
  5. Bars 8-14 -- 4 exercises, about 30 minutes.
  6. Bars 16-30 -- 6 exercises, about 25 minutes.
  7. Through Part M -- 4 exercises, about 37 minutes.
  8. Through the Chorus 4 and Part M -- 3 exercises, about 9 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Curse of the Scarecrow?

160 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Curse of the Scarecrow hard to play on drums?

94 out of 100. Hard, and what makes it hard is how many notes a second it asks for. The beat itself is 75 out of 100; the rest of the number is everything around it.

How long is the drum part?

103 bars, about 2:54 at the written tempo. The course breaks it into 32 exercises over 11 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Curse of the Scarecrow?

9 fills to learn, played 15 times: bars 1, 7, 17, 25, 29, 41 and 9 more.

READ OFF THE SCORE ITSELF · 103 BARS ANALYSED