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damaged goods · La Dispute

EXERCISE 1 OF 53
Groove D -- Chorus
0 / 145 BARS COVERED
0 / 53 PASSED · 23 BARS LIT · IN THE CHORUS, CHORUS 2
PART A
CHORUS
PART H
CHORUS 2
PART X
PART AC
OUTRO
10 groovesDXHACA+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
FILL · 10
LAND · 10
RUN · 2
JOIN · 10
LINK · 2
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play damaged goods on drums

145 bars at 210 BPM -- fast, and 2:53 of it without a break -- on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
210 BPM
TIME
4/4
BARS
145
LENGTH
2:53
DIFFICULTY
48/100

hi-hat through bars 1-5, ride through bars 6-8, hi-hat through bars 9-40, ride through bars 41-42, hi-hat through bars 43-48 and snare through bars 49-58, and 8 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-15, 17-31 and 71 -- 16.7% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-------x---|
BD |x---------x---x-|
damaged goods -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 18 times: bars 6, 7, 8, 16, 32, 37 and 12 more.

What the course does

It cuts the song into 42 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, S -- 2 exercises, about 24 minutes. Open above.
  2. The grooves the song is built on -- T -- 5 exercises, about 36 minutes.
  3. Through Part A and the Chorus -- 5 exercises, about 29 minutes.
  4. Through the Chorus and Part H -- 6 exercises, about 26 minutes.
  5. Through the Chorus and Part H -- 8 exercises, about 30 minutes.
  6. Through Part H and Part U -- 4 exercises, about 24 minutes.
  7. Through Part U and Part Y -- 3 exercises, about 23 minutes.
  8. Through Part Y and the Chorus 2 -- 6 exercises, about 30 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is damaged goods?

210 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is damaged goods hard to play on drums?

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 42 out of 100; the rest of the number is everything around it.

How long is the drum part?

145 bars, about 2:53 at the written tempo. The course breaks it into 42 exercises over 11 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in damaged goods?

10 fills to learn, played 18 times: bars 6, 7, 8, 16, 32, 37 and 12 more.

READ OFF THE SCORE ITSELF · 145 BARS ANALYSED