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Dark Medieval Times · Satyricon

EXERCISE 12 OF 29
Join Part E to Part H (bars 13-15)
40 / 122 BARS COVERED
0 / 29 PASSED · 3 BARS LIT · IN THE PART E, PART H
PART A
PART E
PART H
PART S5
PART S
OUTRO
BREAK 3
10 groovesS10ZSAS5+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 3
LAND · 3
RUN · 3
JOIN · 7
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Dark Medieval Times on drums

122 bars of 6/4 -- not four -- at 165 BPM, 4:47 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

76 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
165 BPM
TIME
6/4
BARS
122
LENGTH
4:47
DIFFICULTY
76/100

ride through bars 1-15, toms through bars 16-18, hi-hat through bars 19-20, silence through bars 21-22, hi-hat through bars 23-37 and ride through bars 38-49, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 54-67 -- 23% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    54
    1e+a2e+a3e+a4e+a5e+a6e+a
RD |x-x-x-x-x-x-x-xx-xx-x-x-|
SD |------x-----------x-----|
BD |x-----------x-----------|
Dark Medieval Times -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 7 times: bars 4, 37, 38, 39, 40, 43 and 1 more.

What the course does

It cuts the song into 25 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- Z -- 2 exercises, about 18 minutes.
  2. The grooves the song is built on -- S -- 1 exercise, about 19 minutes.
  3. The grooves the song is built on -- V -- 1 exercise, about 22 minutes.
  4. Through Part A -- 4 exercises, about 25 minutes.
  5. Through Part A and Part E -- 3 exercises, about 30 minutes.
  6. Bars 13-31 -- 5 exercises, about 23 minutes. Open above.
  7. Through Part S -- 1 exercise, about 22 minutes.
  8. Through Part S and Part V -- 5 exercises, about 27 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Dark Medieval Times?

165 BPM, in 6/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Dark Medieval Times hard to play on drums?

76 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 39 out of 100; the rest of the number is everything around it.

How long is the drum part?

122 bars, about 4:47 at the written tempo. The course breaks it into 25 exercises over 10 sittings, about 22 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Dark Medieval Times?

3 fills to learn, played 7 times: bars 4, 37, 38, 39, 40, 43 and 1 more.

READ OFF THE SCORE ITSELF · 122 BARS ANALYSED