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Dead On Arrival · Fall Out Boy

EXERCISE 17 OF 70
4-bar fill at bar 13 and 3 more
64 / 161 BARS COVERED
0 / 70 PASSED · 16 BARS LIT · IN THE PART A, PART I, PART T
PART A
PART I
PART J
CHORUS
PART T
PART I
PART J
CHORUS 2
PART AD
OUTRO
8 groovesNTJZA+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 18
LAND · 18
RUN · 4
JOIN · 9
LINK · 5
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Dead On Arrival on drums

161 bars at 205 BPM -- fast, and 3:08 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

66 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
205 BPM
TIME
4/4
BARS
161
LENGTH
3:08
DIFFICULTY
66/100

toms through bars 1-8, ride through bars 9-12, toms through bars 13-14, hi-hat through bars 15-16, ride through bars 17-20 and toms through bars 21-22, and 15 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 33, 35 and 37, and 20 more places -- 14.6% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    33
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
RD |g---g---g---g---|
SD |--------x-------|
BD |x---x-----x---x-|
Dead On Arrival -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

18 fills to learn, played 38 times: bars 8, 11, 13, 14, 15, 16 and 32 more.

What the course does

It cuts the song into 51 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- N -- 1 exercise, about 16 minutes.
  2. The grooves the song is built on -- Z -- 4 exercises, about 26 minutes.
  3. The grooves the song is built on -- T -- 5 exercises, about 25 minutes.
  4. Through Part A -- 6 exercises, about 27 minutes.
  5. Bars 13-36 -- 5 exercises, about 27 minutes. Open above.
  6. Bars 1-33 -- 6 exercises, about 30 minutes.
  7. Bars 23-39 -- 5 exercises, about 35 minutes.
  8. Bars 40-76 -- 8 exercises, about 30 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Dead On Arrival?

205 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Dead On Arrival hard to play on drums?

66 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 57 out of 100; the rest of the number is everything around it.

How long is the drum part?

161 bars, about 3:08 at the written tempo. The course breaks it into 51 exercises over 13 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Dead On Arrival?

18 fills to learn, played 38 times: bars 8, 11, 13, 14, 15, 16 and 32 more.

READ OFF THE SCORE ITSELF · 161 BARS ANALYSED