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Dead Star · Muse

EXERCISE 16 OF 42
Groove I -- Part I
105 / 142 BARS COVERED
0 / 42 PASSED · 12 BARS LIT · IN THE PART E, PART I, PART K
CHORUS
PART E
PART I
PART K
PART M
CHORUS 2
PART E
PART I
PART K
PART M
CHORUS 3
OUTRO 2
8 groovesCEMIK+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 6
LAND · 6
RUN · 2
JOIN · 7
LINK · 3
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Dead Star on drums

142 bars at 160 BPM -- fast, and 3:33 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

47 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
160 BPM
TIME
4/4
BARS
142
LENGTH
3:33
DIFFICULTY
47/100

silence through bars 1-5, snare through bars 6-13, toms through bars 14-29, hi-hat through bars 30-41, snare through bars 42-65 and toms through bars 66-81, and 5 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 6-13, 58-65 and 110-116, and 2 more places -- 24.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    6
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |x-------x-------|
BD |--x-x-----x-x---|
Dead Star -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 12 times: bars 5, 29, 45, 57, 81, 97 and 6 more.

What the course does

It cuts the song into 35 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 4 exercises, about 21 minutes.
  2. The grooves the song is built on -- M, A -- 3 exercises, about 24 minutes.
  3. Through the Chorus and Part E -- 4 exercises, about 27 minutes.
  4. Through Part E and Part I -- 4 exercises, about 32 minutes.
  5. Through Part E and Part I -- 3 exercises, about 20 minutes. Open above.
  6. Bars 28-42 -- 4 exercises, about 30 minutes.
  7. Bars 39-58 -- 8 exercises, about 29 minutes.
  8. Bars 54-126 -- 6 exercises, about 31 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Dead Star?

160 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Dead Star hard to play on drums?

47 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 32 out of 100; the rest of the number is everything around it.

How long is the drum part?

142 bars, about 3:33 at the written tempo. The course breaks it into 35 exercises over 9 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Dead Star?

6 fills to learn, played 12 times: bars 5, 29, 45, 57, 81, 97 and 6 more.

READ OFF THE SCORE ITSELF · 142 BARS ANALYSED