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Dehumanized · Bring Me The Horizon

EXERCISE 14 OF 105
Join Part B to Part F (bars 7-9)
76 / 213 BARS COVERED
0 / 105 PASSED · 3 BARS LIT · IN THE PART B, PART F
PART B
PART F
PART I
CHORUS 2
PART O
PART AR
PART AW
PART S17
14 groovesCOAWIAR+9Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 13
FILL · 27
LAND · 27
RUN · 2
JOIN · 17
LINK · 8
SECTION · 10
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Dehumanized on drums

213 bars at 205 BPM -- fast, and 4:08 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
205 BPM
TIME
4/4
BARS
213
LENGTH
4:08
DIFFICULTY
57/100

toms through bar 1, hi-hat through bars 2-32, snare through bars 33-41, hi-hat through bars 42-49, snare through bars 50-65 and hi-hat through bars 66-72, and 11 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 5, 50-52 and 54-55, and 8 more places -- 12.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    83
    1e+a2e+a3e+a4e+a
HH |o-------o-------|
SD |--------x-------|
BD |xxxxxxxxxxxxxxxx|
Dehumanized -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

27 fills to learn, played 47 times: bars 1, 21, 25, 35, 39, 49 and 41 more.

What the course does

It cuts the song into 77 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 3 exercises, about 22 minutes.
  2. The grooves the song is built on -- O, J -- 4 exercises, about 29 minutes.
  3. Through Part B -- 4 exercises, about 28 minutes.
  4. Through Part F -- 2 exercises, about 26 minutes.
  5. Bars 5-58 -- 5 exercises, about 28 minutes. Open above.
  6. Through Part F and Part I -- 5 exercises, about 21 minutes.
  7. Through Part I and Part O -- 4 exercises, about 29 minutes.
  8. Bars 38-50 -- 5 exercises, about 31 minutes.
  9. and 12 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Dehumanized?

205 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Dehumanized hard to play on drums?

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

213 bars, about 4:08 at the written tempo. The course breaks it into 77 exercises over 20 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Dehumanized?

27 fills to learn, played 47 times: bars 1, 21, 25, 35, 39, 49 and 41 more.

READ OFF THE SCORE ITSELF · 213 BARS ANALYSED