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District Of Misery · Oceano

EXERCISE 31 OF 59
Fill at bar 39 (a small one)
55 / 96 BARS COVERED
0 / 59 PASSED · 1 BAR LIT · IN THE CHORUS
PART B
PART E
PART H
CHORUS
PART X
PART H
PART W
OUTRO 2
6 groovesKEXHB+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 16
LAND · 16
RUN · 1
JOIN · 7
LINK · 7
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play District Of Misery on drums

96 bars of 4/4 at 125 BPM, about 3:04 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

78 out of 100: demanding, mostly on how much of it falls off the beat.

TEMPO
125 BPM
TIME
4/4
BARS
96
LENGTH
3:04
DIFFICULTY
78/100

ride through bar 1, hi-hat through bars 2-34, snare through bars 35-43, hi-hat through bars 44-51, snare through bars 52-58 and hi-hat through bars 59-75, and 3 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 10-12, 14-16 and 88-90, and 1 more place -- 12.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10                               11
    1.......2.......3.......4....... 1.......2.......3.......4.......
CC |x-------------------x-----------|x---------------x-----x-x-------|
HH |o-------------------------------|--------------------------------|
SD |--------------------------------|x-------------------------------|
BD |xxx-----------------xxx---xxx---|xxx-------------xxx-------------|
District Of Misery -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

16 fills to learn, played 31 times: bars 9, 11, 13, 15, 17, 19 and 25 more.

What the course does

It cuts the song into 42 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E -- 5 exercises, about 29 minutes.
  2. The grooves the song is built on -- H -- 3 exercises, about 26 minutes.
  3. The grooves the song is built on -- B -- 3 exercises, about 26 minutes.
  4. Through Part B and Part E -- 4 exercises, about 32 minutes.
  5. Bars 6-21 -- 4 exercises, about 20 minutes.
  6. Through the Chorus -- 3 exercises, about 29 minutes.
  7. Through Part H and the Chorus -- 8 exercises, about 31 minutes.
  8. Through the Chorus -- 5 exercises, about 32 minutes. Open above.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is District Of Misery?

125 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is District Of Misery hard to play on drums?

78 out of 100: demanding, mostly on how much of it falls off the beat. The beat itself is 53 out of 100; the rest of the number is everything around it.

How long is the drum part?

96 bars, about 3:04 at the written tempo. The course breaks it into 42 exercises over 13 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in District Of Misery?

16 fills to learn, played 31 times: bars 9, 11, 13, 15, 17, 19 and 25 more.

READ OFF THE SCORE ITSELF · 96 BARS ANALYSED