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Dragonaut · Sleep

EXERCISE 28 OF 53
Fill at bar 34 and 38 (a small one)
68 / 97 BARS COVERED
0 / 53 PASSED · 2 BARS LIT · IN THE PART Q
PART C
PART G
PART L
PART Q
PART L
PART S8
CHORUS
OUTRO
OUTRO 2
10 groovesYQOGL+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 10
LAND · 10
RUN · 3
JOIN · 7
LINK · 3
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Dragonaut on drums

97 bars, 6:15, at 62 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot and nothing else.

73 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
62 BPM
TIME
4/4
BARS
97
LENGTH
6:15
DIFFICULTY
73/100

silence through bars 1-4, hi-hat through bars 5-12, ride through bars 13-22, hi-hat through bars 23-49, silence through bars 50-53 and kick and crashes through bars 54-57, and 3 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 57-58, 61-62 and 65-67, and 1 more place -- 11.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    57                                               58
    1...........2...........3...........4........... 1...........2...........3...........4...........
CC |------------g-----------g-----------g-----------|g-----------g-----------g-----------g-----------|
SD |------------x-----------------------x-----------|------------x-----x---------g---g-------g---g---|
T2 |x-----------------------------------------------|------------------------------------------------|
BD |x-----x-----------x-----x-----x-----------x-----|x-----x-----------------x-----------x-----------|
Dragonaut -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 22 times: bars 4, 10, 16, 18, 23, 24 and 16 more.

What the course does

It cuts the song into 42 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- Y -- 4 exercises, about 29 minutes.
  2. The grooves the song is built on -- O, L -- 2 exercises, about 27 minutes.
  3. Through Part C -- 6 exercises, about 37 minutes.
  4. Through Part C and Part G -- 3 exercises, about 28 minutes.
  5. Through Part C and Part G -- 3 exercises, about 28 minutes.
  6. Through the Break and Part L -- 7 exercises, about 28 minutes.
  7. Through Part Q -- 2 exercises, about 30 minutes.
  8. Through Part L and Part Q -- 7 exercises, about 30 minutes. Open above.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Dragonaut?

62 BPM, in 4/4, with the time kept in thirty-second notes. Slow enough to hear every mistake, which is why the room lets you sit at the written tempo rather than under it.

Is Dragonaut hard to play on drums?

73 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 53 out of 100; the rest of the number is everything around it.

How long is the drum part?

97 bars, about 6:15 at the written tempo. The course breaks it into 42 exercises over 13 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Dragonaut?

10 fills to learn, played 22 times: bars 4, 10, 16, 18, 23, 24 and 16 more.

READ OFF THE SCORE ITSELF · 97 BARS ANALYSED