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Fallen Angel Of Doom · Blasphemy

EXERCISE 8 OF 27
Join Part C to Part A (bars 15-17)
64 / 125 BARS COVERED
0 / 27 PASSED · 3 BARS LIT · IN THE PART C, PART A
PART A
PART C
PART A
PART C
PART E
CHORUS
OUTRO
OUTRO 2
6 groovesGACFE+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 1
LAND · 1
RUN · 2
JOIN · 7
LINK · 3
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Fallen Angel Of Doom on drums

125 bars at 200 BPM -- fast, and 2:40 of it without a break -- on crash, ride, hi-hat, snare, mid tom and kick.

82 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

TEMPO
200 BPM
TIME
4/4
BARS
125
LENGTH
2:40
DIFFICULTY
82/100

ride through bars 1-8, snare through bars 9-16, ride through bars 17-24, snare through bars 25-32, ride through bars 33-40 and hi-hat through bars 41-62, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1, 3 and 5, and 17 more places -- 17.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    82
    1e+a2e+a3e+a4e+a
RD |x-x-x-x-x-x-x-x-|
SD |-x-x-x-x-x-x-x-x|
BD |x-x-x-x-x-x-x-x-|
Fallen Angel Of Doom -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

1 fill to learn, played 4 times: bars 50, 62, 112 and 116.

What the course does

It cuts the song into 25 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 1 exercise, about 20 minutes.
  2. The grooves the song is built on -- C -- 1 exercise, about 17 minutes.
  3. The grooves the song is built on -- G -- 1 exercise, about 14 minutes.
  4. Through Part A and Part C -- 4 exercises, about 35 minutes.
  5. Through Part C and Part A -- 2 exercises, about 10 minutes. Open above.
  6. Through Part C and Part E -- 3 exercises, about 31 minutes.
  7. Through Part E and Part F -- 3 exercises, about 28 minutes.
  8. Through Part F and the Chorus -- 5 exercises, about 25 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Fallen Angel Of Doom?

200 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Fallen Angel Of Doom hard to play on drums?

82 out of 100. Hard, and what makes it hard is how many notes a second it asks for. The beat itself is 85 out of 100; the rest of the number is everything around it.

How long is the drum part?

125 bars, about 2:40 at the written tempo. The course breaks it into 25 exercises over 10 sittings, about 23 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Fallen Angel Of Doom?

1 fill to learn, played 4 times: bars 50, 62, 112 and 116.

READ OFF THE SCORE ITSELF · 125 BARS ANALYSED