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Final Slaughter · Bite By Night OST

Final Slaughter · Bite By Night OST
EXERCISE 14 OF 37
Groove H
58 / 120 BARS COVERED
0 / 37 PASSED · 2 BARS LIT · IN THE PART F
PART D
CHORUS
PART F
PART S6
CHORUS 2
PART Q
PART T
OUTRO
OUTRO 2
9 groovesES6DTF+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 5
LAND · 5
RUN · 1
JOIN · 8
LINK · 4
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Final Slaughter on drums

120 bars at 190 BPM -- fast, and 2:32 of it without a break -- on crash, hi-hat, snare, floor tom and kick.

47 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
190 BPM
TIME
4/4
BARS
120
LENGTH
2:32
DIFFICULTY
47/100

silence through bars 1-4, kick and crashes through bars 5-8, hi-hat through bars 9-39, snare through bars 40-48, hi-hat through bars 49-56 and silence through bars 57-69, and 5 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 25-39, 76 and 80 -- 18.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    26
    1e+a2e+a3e+a4e+a
HH |x-x-x-x-x-x-x-x-|
SD |----x--x-x--x---|
BD |x---------x-----|
Final Slaughter -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 8 times: bars 7, 8, 47, 70, 71, 72 and 2 more.

What the course does

It cuts the song into 31 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E, D -- 3 exercises, about 34 minutes.
  2. The grooves the song is built on -- T -- 7 exercises, about 35 minutes.
  3. Through the Chorus and Part F -- 3 exercises, about 21 minutes.
  4. Through Part F and Part S6 -- 5 exercises, about 26 minutes. Open above.
  5. Through Part S6 and the Chorus 2 -- 4 exercises, about 28 minutes.
  6. Bars 71-89 -- 6 exercises, about 28 minutes.
  7. Bars 80-104 -- 7 exercises, about 29 minutes.
  8. The whole song -- 2 exercises, about 14 minutes.
START THE COURSE ↑

Questions

What BPM is Final Slaughter?

190 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Final Slaughter hard to play on drums?

47 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 56 out of 100; the rest of the number is everything around it.

How long is the drum part?

120 bars, about 2:32 at the written tempo. The course breaks it into 31 exercises over 8 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, floor tom and kick. Nothing in the part asks for anything else.

How many fills are in Final Slaughter?

5 fills to learn, played 8 times: bars 7, 8, 47, 70, 71, 72 and 2 more.

READ OFF THE SCORE ITSELF · 120 BARS ANALYSED