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Fracture · King Crimson

EXERCISE 32 OF 100
Join Part AP to Part S12 (bars 68-70)
76 / 298 BARS COVERED
0 / 100 PASSED · 3 BARS LIT · IN THE PART AP, PART S12
CHORUS
PART AP
PART S12
PART AW
PART BM
PART CE
OUTRO
BREAK 6
28 groovesS31CEIS12B+23Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 23
FILL · 16
LAND · 16
RUN · 5
JOIN · 19
LINK · 3
SECTION · 17
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Fracture on drums

298 bars, 21:31, at 63 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot and nothing else.

53 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
63 BPM
TIME
4/4
BARS
298
LENGTH
21:31
DIFFICULTY
53/100

silence through bars 1-4, snare through bars 5-6, silence through bars 7-9, ride through bars 10-13, toms through bars 14-17 and hi-hat through bars 18-25, and 25 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 244-245, 247-248 and 250-251, and 3 more places -- 5.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    244
    1e+a2e+a3e+a4e+a5e+a
RD |x-g-x-g-x-g-x-g-x-g-|
SD |--x-----------------|
BD |x-----x-x---x---x---|
Fracture -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

16 fills to learn, played 43 times: bars 14, 15, 16, 17, 19, 20 and 37 more.

What the course does

It cuts the song into 83 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- DI, AW -- 2 exercises, about 24 minutes.
  2. The grooves the song is built on -- AO -- 3 exercises, about 18 minutes.
  3. Through Part A and the Chorus -- 4 exercises, about 26 minutes.
  4. Through Part A and the Chorus -- 6 exercises, about 32 minutes.
  5. Bars 18-41 -- 6 exercises, about 26 minutes.
  6. Through the Chorus 2 and Part AH -- 5 exercises, about 26 minutes.
  7. Bars 46-69 -- 5 exercises, about 28 minutes.
  8. Bars 68-99 -- 3 exercises, about 22 minutes. Open above.
  9. and 17 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Fracture?

63 BPM, in 4/4, with the time kept in sixteenth notes. Slow enough to hear every mistake, which is why the room lets you sit at the written tempo rather than under it.

Is Fracture hard to play on drums?

53 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 40 out of 100; the rest of the number is everything around it.

How long is the drum part?

298 bars, about 21:31 at the written tempo. The course breaks it into 83 exercises over 25 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Fracture?

16 fills to learn, played 43 times: bars 14, 15, 16, 17, 19, 20 and 37 more.

READ OFF THE SCORE ITSELF · 298 BARS ANALYSED