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Full Metal Jacket · Fractality

EXERCISE 19 OF 88
Groove L
147 / 301 BARS COVERED
0 / 88 PASSED · 8 BARS LIT · IN THE PART K
CHORUS
PART K
CHORUS 2
PART S
PART K
CHORUS 3
PART K
PART Z
PART AD
PART K
PART AI
12 groovesGKZAIAD+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 17
FILL · 17
LAND · 17
RUN · 2
JOIN · 14
LINK · 10
SECTION · 10
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Full Metal Jacket on drums

301 bars of 4/4 at 135 BPM, about 8:55 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
135 BPM
TIME
4/4
BARS
301
LENGTH
8:55
DIFFICULTY
56/100

hi-hat through bars 1-3, kick and crashes through bars 4-5, toms through bars 6-7, hi-hat through bars 8-57, snare through bars 58-59 and hi-hat through bars 60-74, and 15 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 8-14, 16-18 and 20-22, and 8 more places -- 22.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    8
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-------x---|
BD |x-xx--xx--xx--xx|
Full Metal Jacket -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

17 fills to learn, played 23 times: bars 15, 19, 39, 75, 76, 116 and 17 more.

What the course does

It cuts the song into 70 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G, K -- 2 exercises, about 28 minutes.
  2. The grooves the song is built on -- AD -- 5 exercises, about 25 minutes.
  3. Through Part A and the Chorus -- 4 exercises, about 29 minutes.
  4. Through the Chorus and Part K -- 7 exercises, about 26 minutes.
  5. Through the Chorus and Part K -- 2 exercises, about 19 minutes. Open above.
  6. Through Part K -- 2 exercises, about 26 minutes.
  7. Bars 56-86 -- 6 exercises, about 35 minutes.
  8. Bars 79-118 -- 4 exercises, about 28 minutes.
  9. and 10 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Full Metal Jacket?

135 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Full Metal Jacket hard to play on drums?

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 45 out of 100; the rest of the number is everything around it.

How long is the drum part?

301 bars, about 8:55 at the written tempo. The course breaks it into 70 exercises over 18 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Full Metal Jacket?

17 fills to learn, played 23 times: bars 15, 19, 39, 75, 76, 116 and 17 more.

READ OFF THE SCORE ITSELF · 301 BARS ANALYSED