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Ghosts Of War · Slayer

EXERCISE 45 OF 91
Groove AE -- Part AE (a two-bar phrase)
130 / 195 BARS COVERED
0 / 91 PASSED · 7 BARS LIT · IN THE PART AB, PART AE
CHORUS
PART H
PART H
CHORUS 3
PART AB
PART AE
PART AJ
OUTRO 2
11 groovesCAJHABX+6Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 28
LAND · 28
RUN · 2
JOIN · 11
LINK · 6
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Ghosts Of War on drums

195 bars at 210 BPM -- fast, and 3:42 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

70 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
210 BPM
TIME
4/4
BARS
195
LENGTH
3:42
DIFFICULTY
70/100

hi-hat through bars 1-4, ride through bars 5-19, hi-hat through bars 20-44, toms through bars 45-46, hi-hat through bars 47-66 and ride through bars 67-101, and 13 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 5-7, 9-15 and 17, and 12 more places -- 24.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1e+a2e+a3e+a4e+a
RD |x-x-x-x-x-x-x-x-|
SD |--x---x---x---x-|
BD |x---xx--x---xx--|
Ghosts Of War -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

28 fills to learn, played 52 times: bars 4, 8, 16, 18, 35, 37 and 46 more.

What the course does

It cuts the song into 62 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 4 exercises, about 32 minutes.
  2. The grooves the song is built on -- H -- 5 exercises, about 32 minutes.
  3. The grooves the song is built on -- AB -- 5 exercises, about 26 minutes.
  4. Bars 16-40 -- 9 exercises, about 36 minutes.
  5. Bars 41-65 -- 8 exercises, about 27 minutes.
  6. Through the Chorus 3 and Part X -- 7 exercises, about 26 minutes.
  7. Bars 102-138 -- 6 exercises, about 32 minutes.
  8. Through Part AE -- 4 exercises, about 26 minutes. Open above.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Ghosts Of War?

210 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Ghosts Of War hard to play on drums?

70 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 76 out of 100; the rest of the number is everything around it.

How long is the drum part?

195 bars, about 3:42 at the written tempo. The course breaks it into 62 exercises over 15 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Ghosts Of War?

28 fills to learn, played 52 times: bars 4, 8, 16, 18, 35, 37 and 46 more.

READ OFF THE SCORE ITSELF · 195 BARS ANALYSED