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Good Good Things · Descendents

EXERCISE 3 OF 14
Groove C -- Part C
58 / 96 BARS COVERED
0 / 14 PASSED · 30 BARS LIT · IN THE PART C, OUTRO
CHORUS
PART C
CHORUS 2
OUTRO
OUTRO 2
2 groovesACFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 2
FILL · 2
LAND · 2
RUN · 1
JOIN · 2
LINK · 2
SECTION · 2
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Good Good Things on drums

96 bars at 176 BPM -- fast, and 2:11 of it without a break -- on crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

55 out of 100, a step up from a first song, and the work is in how many notes a second it asks for.

TEMPO
176 BPM
TIME
4/4
BARS
96
LENGTH
2:11
DIFFICULTY
55/100

toms through bars 1-16, hi-hat through bars 17-32, toms through bars 33-46, kick and crashes through bars 47-48, toms through bars 49-64 and hi-hat through bars 65-80, and 2 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-15, 33-46 and 49-63, and 1 more place -- 60.4% of every bar the kit plays. Learn that one and the song is very nearly finished.

    1
    1e+a2e+a3e+a4e+a
SD |----x-------x---|
FT |x-x-x-x-x-x-x-x-|
BD |x-x-----x-x-----|
HF |x---x---x---x---|
Good Good Things -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

2 fills to learn, played 2 times: bars 16 and 64.

What the course does

It cuts the song into 11 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 2 exercises, about 17 minutes.
  2. Through the Chorus and Part C -- 5 exercises, about 30 minutes. Open above.
  3. Bars 17-65 -- 6 exercises, about 24 minutes.
  4. The whole song -- 1 exercise, about 10 minutes.
START THE COURSE ↑

Questions

What BPM is Good Good Things?

176 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Good Good Things hard to play on drums?

55 out of 100, a step up from a first song, and the work is in how many notes a second it asks for. The beat itself is 38 out of 100; the rest of the number is everything around it.

How long is the drum part?

96 bars, about 2:11 at the written tempo. The course breaks it into 11 exercises over 4 sittings, about 20 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Good Good Things?

2 fills to learn, played 2 times: bars 16 and 64.

READ OFF THE SCORE ITSELF · 96 BARS ANALYSED