← SONGS

Gore castle · Soulless ExisteNCE

Gore castle · Soulless ExisteNCE
EXERCISE 4 OF 67
Hold Groove A for 8 bars -- Part A (bars 1-8)
98 / 323 BARS COVERED
0 / 67 PASSED · 8 BARS LIT · IN THE PART A
PART A
PART P
CHORUS
PART L
PART P
CHORUS 2
PART L
CHORUS 3
PART H
OUTRO 2
12 groovesTLPFH+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 16
FILL · 7
LAND · 7
RUN · 2
JOIN · 15
LINK · 10
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Gore castle on drums

302 bars of 3/4 -- not four -- at 230 BPM, 4:01 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

61 out of 100, a step up from a first song, and the work is in how many notes a second it asks for.

TEMPO
230 BPM
TIME
3/4
BARS
302
LENGTH
4:01
DIFFICULTY
61/100

toms through bars 1-51, hi-hat through bars 52-63, snare through bars 64-65, toms through bars 66-67, hi-hat through bars 68-75 and ride through bars 76-82, and 19 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 100-106, 108-113 and 164-170, and 3 more places -- 14.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    100
    1e+a2e+a3e+a
RD |x-x-x-x-x-x-|
SD |-x-x-x-x-x-x|
BD |xxxxxxxxxxxx|
Gore castle -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 19 times: bars 45, 64, 114, 115, 118, 119 and 13 more.

What the course does

It cuts the song into 59 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- T -- 1 exercise, about 18 minutes.
  2. The grooves the song is built on -- L, F -- 2 exercises, about 29 minutes.
  3. Through Part A and Part D -- 5 exercises, about 30 minutes. Open above.
  4. Through Part D and Part F -- 5 exercises, about 35 minutes.
  5. Through Part D -- 4 exercises, about 21 minutes.
  6. Through Part D and Part L -- 3 exercises, about 25 minutes.
  7. Through Part L -- 1 exercise, about 18 minutes.
  8. Through Part L -- 4 exercises, about 24 minutes.
  9. and 10 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Gore castle?

230 BPM, in 3/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Gore castle hard to play on drums?

61 out of 100, a step up from a first song, and the work is in how many notes a second it asks for. The beat itself is 71 out of 100; the rest of the number is everything around it.

How long is the drum part?

302 bars, about 4:01 at the written tempo. The course breaks it into 59 exercises over 18 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Gore castle?

7 fills to learn, played 19 times: bars 45, 64, 114, 115, 118, 119 and 13 more.

READ OFF THE SCORE ITSELF · 302 BARS ANALYSED