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Highschool Of The Dead Op (Full) · Kishida Kyoudan And The Akeboshi Rockets

Highschool Of The Dead Op (Full) · Kishida Kyoudan And The Akeboshi Rockets
EXERCISE 24 OF 94
4-bar fill at bar 36
73 / 158 BARS COVERED
0 / 94 PASSED · 4 BARS LIT · IN THE PART O
PART B
CHORUS
PART O
CHORUS 2
PART AH
PART O
CHORUS 3
PART Z
PART AY
PART BC
OUTRO
OUTRO 2
12 groovesGOARAYBC+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 17
FILL · 20
LAND · 20
RUN · 3
JOIN · 15
LINK · 10
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Highschool Of The Dead Op (Full) on drums

158 bars at 190 BPM -- fast, and 3:21 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

73 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
190 BPM
TIME
4/4
BARS
158
LENGTH
3:21
DIFFICULTY
73/100

hi-hat through bars 1-27, toms through bars 28-33, hi-hat through bars 34-36, toms through bars 37-39, hi-hat through bars 40-60 and snare through bars 61-64, and 11 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 12-18, 46-51 and 54-59, and 2 more places -- 17.8% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    46
    1e+a2e+a3e+a4e+a
HH |--o---o---o---o-|
SD |----x-------x---|
BD |--x-----x-x---x-|
Highschool Of The Dead Op (Full) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

20 fills to learn, played 35 times: bars 7, 19, 36, 37, 38, 39 and 29 more.

What the course does

It cuts the song into 73 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G, O -- 2 exercises, about 29 minutes.
  2. The grooves the song is built on -- AR -- 4 exercises, about 26 minutes.
  3. Through Part B -- 2 exercises, about 28 minutes.
  4. Through Part B and the Chorus -- 8 exercises, about 32 minutes.
  5. Through the Chorus and Part K -- 4 exercises, about 27 minutes.
  6. Through Part K and Part O -- 3 exercises, about 27 minutes.
  7. Through Part O -- 4 exercises, about 27 minutes. Open above.
  8. Bars 42-61 -- 6 exercises, about 32 minutes.
  9. and 12 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Highschool Of The Dead Op (Full)?

190 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Highschool Of The Dead Op (Full) hard to play on drums?

73 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 42 out of 100; the rest of the number is everything around it.

How long is the drum part?

158 bars, about 3:21 at the written tempo. The course breaks it into 73 exercises over 20 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Highschool Of The Dead Op (Full)?

20 fills to learn, played 35 times: bars 7, 19, 36, 37, 38, 39 and 29 more.

READ OFF THE SCORE ITSELF · 158 BARS ANALYSED