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I can never die ai · Fleshgod Apocalypse

EXERCISE 15 OF 71
Join Part G to Break (bars 7-9)
70 / 153 BARS COVERED
0 / 71 PASSED · 3 BARS LIT · IN THE PART G, BREAK
PART G
BREAK
CHORUS
PART P
PART M
CHORUS 2
PART AJ
CHORUS 3
PART AJ
PART BC
BREAK 2
OUTRO
OUTRO 2
9 groovesKAJMBCBI+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 20
LAND · 20
RUN · 4
JOIN · 9
LINK · 5
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play I can never die ai on drums

153 bars of 4/4 at 135 BPM, about 4:28 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

99 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

TEMPO
135 BPM
TIME
4/4
BARS
153
LENGTH
4:28
DIFFICULTY
99/100

toms through bars 1-5, ride through bars 6-17, hi-hat through bars 18-19, toms through bars 20-25, snare through bars 26-33 and ride through bars 34-47, and 15 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 12, 14 and 34, and 16 more places -- 13.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    12
    1.......2.......3.......4.......
CC |x-------------------------------|
RD |----x-x-x-x-x-x-x-x-x-x-x-x-x-x-|
SD |-----x-x-x-x-x-x-x-x-x-x-x-x-x-x|
BD |x---x-x-x-x-x-x-x-x-x-x-x-x-x-x-|
I can never die ai -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

20 fills to learn, played 69 times: bars 1, 3, 4, 5, 13, 15 and 63 more.

What the course does

It cuts the song into 50 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- K -- 3 exercises, about 30 minutes.
  2. The grooves the song is built on -- J -- 1 exercise, about 23 minutes.
  3. The grooves the song is built on -- AJ -- 1 exercise, about 17 minutes.
  4. Through Part AJ -- 3 exercises, about 25 minutes.
  5. Through Part G -- 6 exercises, about 35 minutes.
  6. Bars 7-15 -- 2 exercises, about 25 minutes. Open above.
  7. Through Part M -- 5 exercises, about 24 minutes.
  8. Through the Chorus and Part P -- 6 exercises, about 27 minutes.
  9. and 10 more sittings after that.
START THE COURSE ↑

Questions

What BPM is I can never die ai?

135 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is I can never die ai hard to play on drums?

99 out of 100. Hard, and what makes it hard is how many notes a second it asks for. The beat itself is 100 out of 100; the rest of the number is everything around it.

How long is the drum part?

153 bars, about 4:28 at the written tempo. The course breaks it into 50 exercises over 18 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in I can never die ai?

20 fills to learn, played 69 times: bars 1, 3, 4, 5, 13, 15 and 63 more.

READ OFF THE SCORE ITSELF · 153 BARS ANALYSED