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Into Battle · Ensiferum

EXERCISE 17 OF 69
Join Chorus 2 to Part M (bars 30-32)
71 / 152 BARS COVERED
0 / 69 PASSED · 3 BARS LIT · IN THE CHORUS 2, PART M
PART E
CHORUS 2
PART M
CHORUS 3
PART M
PART AD
PART AI
12 groovesGMAIJAD+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 14
FILL · 14
LAND · 14
RUN · 3
JOIN · 13
LINK · 3
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Into Battle on drums

152 bars of 4/4 at a walking 105 BPM, 5:50 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

92 out of 100. Hard, and what makes it hard is the independence between the hands and the feet.

TEMPO
105 BPM
TIME
4/4
BARS
152
LENGTH
5:50
DIFFICULTY
92/100

silence through bars 1-7, snare through bars 8-15, hi-hat through bars 16-19, ride through bars 20-31, hi-hat through bars 32-33 and ride through bars 34-35, and 22 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 16-18, 24-31 and 50, and 7 more places -- 23.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    17                                               18
    1...........2...........3...........4........... 1...........2...........3...........4...........
CC |x-----------------------------------------------|------------------------------------------------|
RD |------------------------------------------------|x-----x-----x-----x-----x---x---x---x---x---x---|
HH |------x-----x-----x-----x-----x-----x-----x-----|------------------------------------------------|
SD |------x-----------x-----------x-----------x-----|------x-----------x-----------x-----------x-----|
BD |x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-|x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-|
Into Battle -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

14 fills to learn, played 30 times: bars 14, 15, 19, 22, 23, 49 and 24 more.

What the course does

It cuts the song into 54 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G -- 2 exercises, about 26 minutes.
  2. The grooves the song is built on -- J -- 1 exercise, about 20 minutes.
  3. The grooves the song is built on -- M -- 1 exercise, about 21 minutes.
  4. Through Part E and the Chorus -- 6 exercises, about 32 minutes.
  5. Bars 17-24 -- 6 exercises, about 28 minutes.
  6. Through the Chorus 2 and Part M -- 2 exercises, about 26 minutes. Open above.
  7. Bars 28-46 -- 4 exercises, about 29 minutes.
  8. Through Part T and the Chorus 3 -- 6 exercises, about 24 minutes.
  9. and 12 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Into Battle?

105 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Into Battle hard to play on drums?

92 out of 100. Hard, and what makes it hard is the independence between the hands and the feet. The beat itself is 87 out of 100; the rest of the number is everything around it.

How long is the drum part?

152 bars, about 5:50 at the written tempo. The course breaks it into 54 exercises over 20 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Into Battle?

14 fills to learn, played 30 times: bars 14, 15, 19, 22, 23, 49 and 24 more.

READ OFF THE SCORE ITSELF · 152 BARS ANALYSED