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Joe Cool · bih

Joe Cool · bih
EXERCISE 8 OF 71
Groove F -- Break
42 / 158 BARS COVERED
0 / 71 PASSED · 6 BARS LIT · IN THE PART G
PART G
PART O
CHORUS
PART S10
PART AF
PART AI
PART O
CHORUS 2
OUTRO
18 groovesTOS10GAW+13Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 18
FILL · 9
LAND · 9
RUN · 4
JOIN · 14
LINK · 3
SECTION · 13
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Joe Cool on drums

148 bars at 170 BPM -- fast, and 3:14 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

73 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
170 BPM
TIME
4/4
BARS
148
LENGTH
3:14
DIFFICULTY
73/100

hi-hat through bars 1-8, snare through bars 9-14, hi-hat through bars 15-16, snare through bars 17-22, hi-hat through bars 23-24 and ride through bars 25-40, and 14 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 41, 43 and 45, and 11 more places -- 12% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    41
    1...........2...........3...........4.....
CC |x-----------x-----------x-----------x-----|
SD |------------------------x-----g-----------|
BD |x-----------x-----x-----------------x-----|
Joe Cool -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 10 times: bars 4, 8, 16, 40, 72, 90 and 4 more.

What the course does

It cuts the song into 61 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- T, O -- 2 exercises, about 30 minutes.
  2. The grooves the song is built on -- Y -- 5 exercises, about 30 minutes.
  3. Through the Break 3 and Part G -- 4 exercises, about 25 minutes. Open above.
  4. Through the Break 3 and Part G -- 5 exercises, about 30 minutes.
  5. Through Part G -- 2 exercises, about 20 minutes.
  6. Through Part L -- 1 exercise, about 15 minutes.
  7. Through Part G and Part L -- 3 exercises, about 28 minutes.
  8. Through Part L and Part O -- 2 exercises, about 21 minutes.
  9. and 12 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Joe Cool?

170 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Joe Cool hard to play on drums?

73 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

148 bars, about 3:14 at the written tempo. The course breaks it into 61 exercises over 20 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Joe Cool?

9 fills to learn, played 10 times: bars 4, 8, 16, 40, 72, 90 and 4 more.

READ OFF THE SCORE ITSELF · 148 BARS ANALYSED