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‘뛰어(JUMP)’ · BLACKPINK

EXERCISE 7 OF 29
Run B1 · Break (bars 5-6)
41 / 108 BARS COVERED
0 / 29 PASSED · 2 BARS LIT · IN THE BREAK
BREAK
PART D
CHORUS
PART H
BREAK 3
PART J
CHORUS 2
PART H
PART K
PART O
OUTRO
OUTRO 2
14 groovesFHEJS15+9Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
RUN · 3
JOIN · 7
LINK · 1
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play ‘뛰어(JUMP)’ on drums

108 bars of 4/4 at 145 BPM, about 2:58 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
145 BPM
TIME
4/4
BARS
108
LENGTH
2:58
DIFFICULTY
46/100

snare through bar 1, silence through bars 2-4, kick and crashes through bars 5-6, silence through bars 7-12, toms through bars 13-19 and snare through bars 20-27, and 11 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 19, 48-50 and 88-90, and 1 more place -- 16.7% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    100
    1e+a2e+a3e+a4e+a
BD |x---x---x---x---|
‘뛰어(JUMP)’ -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

There are no fills to speak of: the part holds one beat the whole way through.

What the course does

It cuts the song into 28 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E, F -- 3 exercises, about 25 minutes.
  2. The grooves the song is built on -- H -- 3 exercises, about 28 minutes.
  3. Bars 5-28 -- 4 exercises, about 28 minutes. Open above.
  4. Bars 17-37 -- 4 exercises, about 27 minutes.
  5. Through Part J -- 3 exercises, about 22 minutes.
  6. Through Part J and the Chorus 2 -- 3 exercises, about 28 minutes.
  7. Bars 57-82 -- 5 exercises, about 22 minutes.
  8. Bars 83-108 -- 3 exercises, about 21 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is ‘뛰어(JUMP)’?

145 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is ‘뛰어(JUMP)’ hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 0 out of 100; the rest of the number is everything around it.

How long is the drum part?

108 bars, about 2:58 at the written tempo. The course breaks it into 28 exercises over 9 sittings, about 23 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

READ OFF THE SCORE ITSELF · 108 BARS ANALYSED