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Kill 'Em All · The Crown

Kill 'Em All · The Crown
EXERCISE 20 OF 61
Run H1 · Part H (bars 18-25)
103 / 172 BARS COVERED
0 / 61 PASSED · 8 BARS LIT · IN THE PART H
PART C
PART H
CHORUS
PART F
CHORUS 2
PART U
PART AE
CHORUS 5
9 groovesLFUAEC+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 13
FILL · 9
LAND · 9
RUN · 3
JOIN · 11
LINK · 8
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Kill 'Em All on drums

172 bars at 160 BPM -- fast, and 4:20 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

79 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
160 BPM
TIME
4/4
BARS
172
LENGTH
4:20
DIFFICULTY
79/100

hi-hat through bar 1, snare through bars 2-5, hi-hat through bars 6-33, toms through bars 34-39, hi-hat through bars 40-70 and toms through bars 71-76, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 26-32, 40-42 and 44-46, and 17 more places -- 31% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    26
    1...........2...........3...........4...........
CC |x-----------------------------------------------|
HH |o-----o-----o-----o-----o-----o-----o-----o-----|
SD |x-----------x-----------x-----------x-----------|
BD |------x-----------x-----------x-----------x-----|
Kill 'Em All -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 30 times: bars 1, 9, 17, 25, 34, 35 and 24 more.

What the course does

It cuts the song into 51 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- L -- 1 exercise, about 18 minutes.
  2. The grooves the song is built on -- F -- 1 exercise, about 14 minutes.
  3. The grooves the song is built on -- U -- 1 exercise, about 19 minutes.
  4. Through Part C and Part F -- 6 exercises, about 30 minutes.
  5. Bars 1-18 -- 6 exercises, about 25 minutes.
  6. Through Part H -- 1 exercise, about 17 minutes.
  7. Through Part H and the Chorus -- 3 exercises, about 27 minutes.
  8. Through Part H and the Chorus -- 2 exercises, about 9 minutes. Open above.
  9. and 12 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Kill 'Em All?

160 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Kill 'Em All hard to play on drums?

79 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 74 out of 100; the rest of the number is everything around it.

How long is the drum part?

172 bars, about 4:20 at the written tempo. The course breaks it into 51 exercises over 20 sittings, about 22 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Kill 'Em All?

9 fills to learn, played 30 times: bars 1, 9, 17, 25, 34, 35 and 24 more.

READ OFF THE SCORE ITSELF · 172 BARS ANALYSED