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Killpop (Corrected Drum) · Slipknot

EXERCISE 32 OF 62
Join Chorus to Part Y (bars 72-74)
85 / 144 BARS COVERED
0 / 62 PASSED · 3 BARS LIT · IN THE CHORUS, PART Y
COUNT-IN
PART C
PART F
PART L
CHORUS
PART Y
PART Z
PART L
CHORUS 2
OUTRO 2
9 groovesPFLANC+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
FILL · 13
LAND · 13
RUN · 2
JOIN · 10
LINK · 8
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Killpop (Corrected Drum) on drums

144 bars at 158 BPM -- fast, and 3:39 of it without a break -- on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
158 BPM
TIME
4/4
BARS
144
LENGTH
3:39
DIFFICULTY
63/100

silence through bars 1-12, hi-hat through bars 13-42, snare through bars 43-73, hi-hat through bars 74-94, snare through bars 95-108 and toms through bars 109-110, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 54-56, 58-60 and 62-64, and 5 more places -- 15.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    54
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x-x-xxxx--x-xxxx|
Killpop (Corrected Drum) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

13 fills to learn, played 37 times: bars 19, 20, 32, 36, 43, 44 and 31 more.

What the course does

It cuts the song into 48 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- P, C -- 2 exercises, about 28 minutes.
  2. The grooves the song is built on -- F -- 4 exercises, about 29 minutes.
  3. Through Part C and Part F -- 4 exercises, about 26 minutes.
  4. Through Part F and Part C -- 6 exercises, about 26 minutes.
  5. Through Part F and Part L -- 6 exercises, about 30 minutes.
  6. Bars 42-57 -- 6 exercises, about 29 minutes.
  7. Through the Chorus and Part Y -- 3 exercises, about 27 minutes.
  8. Through the Chorus and Part Y -- 3 exercises, about 29 minutes. Open above.
  9. and 6 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Killpop (Corrected Drum)?

158 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Killpop (Corrected Drum) hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 42 out of 100; the rest of the number is everything around it.

How long is the drum part?

144 bars, about 3:39 at the written tempo. The course breaks it into 48 exercises over 14 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Killpop (Corrected Drum)?

13 fills to learn, played 37 times: bars 19, 20, 32, 36, 43, 44 and 31 more.

READ OFF THE SCORE ITSELF · 144 BARS ANALYSED