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King Of A Stellar War · Rotting Christ

EXERCISE 10 OF 37
2-bar fill at bar 23 and 1 more
212 / 297 BARS COVERED
0 / 37 PASSED · 4 BARS LIT · IN THE PART A
PART A
CHORUS
PART I
CHORUS 2
PART I
PART S14
PART I
CHORUS 3
PART I
6 groovesFIKAJ+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 6
LAND · 6
RUN · 1
JOIN · 8
LINK · 3
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play King Of A Stellar War on drums

297 bars of 3/4 -- not four -- at 144 BPM, 6:11 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
144 BPM
TIME
3/4
BARS
297
LENGTH
6:11
DIFFICULTY
51/100

toms through bars 1-32, hi-hat through bars 33-64, ride through bars 65-80, hi-hat through bars 81-112, ride through bars 113-128 and hi-hat through bars 129-161, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 65-80, 113-128 and 185-216, and 1 more place -- 27.4% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    66
    1e+a2e+a3e+a
RD |x-x-x-x-x-x-|
SD |------x-----|
BD |x-----------|
King Of A Stellar War -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 30 times: bars 8, 16, 23, 24, 31, 32 and 24 more.

What the course does

It cuts the song into 30 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- I, F -- 2 exercises, about 20 minutes.
  2. The grooves the song is built on -- J -- 1 exercise, about 19 minutes.
  3. Through Part A -- 6 exercises, about 29 minutes.
  4. Through Part A and the Chorus -- 6 exercises, about 30 minutes. Open above.
  5. Bars 33-132 -- 7 exercises, about 29 minutes.
  6. Through Part J and Part K -- 5 exercises, about 26 minutes.
  7. Bars 135-216 -- 7 exercises, about 28 minutes.
  8. The whole song -- 3 exercises, about 20 minutes.
START THE COURSE ↑

Questions

What BPM is King Of A Stellar War?

144 BPM, in 3/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is King Of A Stellar War hard to play on drums?

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 22 out of 100; the rest of the number is everything around it.

How long is the drum part?

297 bars, about 6:11 at the written tempo. The course breaks it into 30 exercises over 8 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in King Of A Stellar War?

6 fills to learn, played 30 times: bars 8, 16, 23, 24, 31, 32 and 24 more.

READ OFF THE SCORE ITSELF · 297 BARS ANALYSED