← SONGS

Kool-Aid · Bring Me The Horizon

EXERCISE 37 OF 53
Groove Z -- Part Z
94 / 123 BARS COVERED
0 / 53 PASSED · 3 BARS LIT · IN THE PART Z
PART F
CHORUS
PART P
CHORUS 2
PART C
PART W
PART Z
OUTRO
12 groovesKICFP+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 11
LAND · 11
RUN · 3
JOIN · 10
LINK · 3
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Kool-Aid on drums

123 bars of 4/4 at 150 BPM, about 3:17 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
123
LENGTH
3:17
DIFFICULTY
46/100

snare through bar 1, hi-hat through bars 2-5, kick and crashes through bars 6-9, hi-hat through bars 10-25, snare through bars 26-37 and hi-hat through bars 38-47, and 9 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10-16, 18-20 and 26-37, and 3 more places -- 30.2% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    26
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x---------------|
Kool-Aid -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

11 fills to learn, played 18 times: bars 17, 39, 43, 47, 69, 89 and 12 more.

What the course does

It cuts the song into 41 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- F, I -- 2 exercises, about 21 minutes.
  2. The grooves the song is built on -- P -- 5 exercises, about 29 minutes.
  3. Through Part C and Part F -- 6 exercises, about 24 minutes.
  4. Bars 22-40 -- 3 exercises, about 30 minutes.
  5. Bars 24-46 -- 8 exercises, about 28 minutes.
  6. Bars 46-85 -- 7 exercises, about 28 minutes.
  7. Through Part C and Part W -- 5 exercises, about 30 minutes.
  8. Through Part W and Part Z -- 5 exercises, about 26 minutes. Open above.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Kool-Aid?

150 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Kool-Aid hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 9 out of 100; the rest of the number is everything around it.

How long is the drum part?

123 bars, about 3:17 at the written tempo. The course breaks it into 41 exercises over 10 sittings, about 28 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Kool-Aid?

11 fills to learn, played 18 times: bars 17, 39, 43, 47, 69, 89 and 12 more.

READ OFF THE SCORE ITSELF · 123 BARS ANALYSED