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Lobotomy · Sepultura

EXERCISE 1 OF 95
Groove K -- Chorus
0 / 268 BARS COVERED
0 / 95 PASSED · 59 BARS LIT
PART E
CHORUS
PART E
PART S
CHORUS 2
PART Y
PART AC
PART E
CHORUS 3
14 groovesKEYACF+9Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 19
FILL · 20
LAND · 20
RUN · 2
JOIN · 14
LINK · 8
SECTION · 11
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Lobotomy on drums

268 bars at 213 BPM -- fast, and 5:00 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

68 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
213 BPM
TIME
4/4
BARS
268
LENGTH
5:00
DIFFICULTY
68/100

hi-hat through bars 1-36, toms through bars 37-39, hi-hat through bars 40-55, ride through bars 56-63, hi-hat through bars 64-81 and snare through bars 82-83, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 40-46, 48-54 and 64-70, and 16 more places -- 22.6% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    41
    1e+a2e+a3e+a4e+a
HH |o-o-o-o-o-o-o-o-|
SD |--x---x---x---x-|
BD |x---x---x---x---|
Lobotomy -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

20 fills to learn, played 47 times: bars 20, 22, 25, 27, 30, 32 and 41 more.

What the course does

It cuts the song into 74 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- K -- 1 exercise, about 18 minutes. Open above.
  2. The grooves the song is built on -- E, Y -- 2 exercises, about 29 minutes.
  3. Through Part A -- 2 exercises, about 20 minutes.
  4. Through Part A and Part C -- 2 exercises, about 20 minutes.
  5. Through Part C -- 3 exercises, about 25 minutes.
  6. Bars 14-118 -- 7 exercises, about 33 minutes.
  7. Through Part E and the Chorus -- 8 exercises, about 28 minutes.
  8. Through the Chorus -- 1 exercise, about 18 minutes.
  9. and 15 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Lobotomy?

213 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Lobotomy hard to play on drums?

68 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 71 out of 100; the rest of the number is everything around it.

How long is the drum part?

268 bars, about 5:00 at the written tempo. The course breaks it into 74 exercises over 23 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Lobotomy?

20 fills to learn, played 47 times: bars 20, 22, 25, 27, 30, 32 and 41 more.

READ OFF THE SCORE ITSELF · 268 BARS ANALYSED