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Misery Business · Paramore

EXERCISE 22 OF 66
Groove N -- Part N
114 / 150 BARS COVERED
0 / 66 PASSED · 5 BARS LIT · IN THE PART L, PART N, OUTRO 2
COUNT-IN
PART B
PART E
PART G
CHORUS
PART L
PART E
PART G
CHORUS 2
PART N
CHORUS 3
PART D
PART Y
OUTRO 2
10 groovesJBEGL+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
FILL · 14
LAND · 14
RUN · 4
JOIN · 11
LINK · 5
SECTION · 7
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Misery Business on drums

150 bars at 173 BPM -- fast, and 3:28 of it without a break -- on crash, hi-hat, snare, high tom, floor tom, kick and hi-hat foot.

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
173 BPM
TIME
4/4
BARS
150
LENGTH
3:28
DIFFICULTY
60/100

silence through bars 1-9, snare through bars 10-25, hi-hat through bars 26-36, snare through bars 37-44, hi-hat through bars 45-52 and snare through bars 53-63, and 8 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 18, 37-44 and 75-81, and 3 more places -- 26.2% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    37
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x-------x-x-----|
Misery Business -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

14 fills to learn, played 19 times: bars 14, 30, 36, 48, 52, 74 and 13 more.

What the course does

It cuts the song into 51 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, E -- 3 exercises, about 28 minutes.
  2. The grooves the song is built on -- B -- 4 exercises, about 22 minutes.
  3. Through Part E and Part G -- 4 exercises, about 25 minutes.
  4. Through Part G -- 2 exercises, about 20 minutes.
  5. Bars 35-100 -- 4 exercises, about 25 minutes.
  6. Through the Chorus and Part L -- 4 exercises, about 20 minutes.
  7. Through Part L and Part B -- 5 exercises, about 29 minutes. Open above.
  8. Bars 53-76 -- 6 exercises, about 29 minutes.
  9. and 6 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Misery Business?

173 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Misery Business hard to play on drums?

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 34 out of 100; the rest of the number is everything around it.

How long is the drum part?

150 bars, about 3:28 at the written tempo. The course breaks it into 51 exercises over 14 sittings, about 24 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Misery Business?

14 fills to learn, played 19 times: bars 14, 30, 36, 48, 52, 74 and 13 more.

READ OFF THE SCORE ITSELF · 150 BARS ANALYSED