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Must Die · Daisuke Ishiwatari

Must Die · Daisuke Ishiwatari
EXERCISE 8 OF 92
Groove AI -- Part AI
60 / 175 BARS COVERED
0 / 92 PASSED · 14 BARS LIT · IN THE PART AI, PART AK, OUTRO
CHORUS
PART Q
CHORUS 2
PART Q
PART AI
PART AK
PART AO
PART AV
CHORUS 3
PART AI
OUTRO
OUTRO 2
14 groovesFOAIQW+9Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 24
LAND · 24
RUN · 4
JOIN · 14
LINK · 8
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Must Die on drums

175 bars at 170 BPM -- fast, and 4:07 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
170 BPM
TIME
4/4
BARS
175
LENGTH
4:07
DIFFICULTY
63/100

toms through bars 2-5, snare through bars 6-15, hi-hat through bars 16-27, ride through bars 28-35, hi-hat through bars 36-45 and snare through bars 46-55, and 10 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 20-26, 60-64 and 66, and 4 more places -- 14.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    20
    1e+a2e+a3e+a4e+a
CC |x---------------|
HH |----o---o---o---|
SD |x---x---x---x---|
BD |--x---x---xx--xx|
Must Die -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

24 fills to learn, played 53 times: bars 2, 3, 4, 5, 9, 13 and 47 more.

What the course does

It cuts the song into 67 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- O, F -- 2 exercises, about 29 minutes.
  2. Through the Chorus and Part O -- 5 exercises, about 26 minutes.
  3. The grooves the song is built on -- AI -- 6 exercises, about 30 minutes. Open above.
  4. Bars 2-28 -- 5 exercises, about 30 minutes.
  5. Through Part Q -- 9 exercises, about 30 minutes.
  6. Bars 26-42 -- 4 exercises, about 28 minutes.
  7. Bars 37-66 -- 7 exercises, about 27 minutes.
  8. Bars 64-77 -- 7 exercises, about 27 minutes.
  9. and 8 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Must Die?

170 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Must Die hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 47 out of 100; the rest of the number is everything around it.

How long is the drum part?

175 bars, about 4:07 at the written tempo. The course breaks it into 67 exercises over 16 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Must Die?

24 fills to learn, played 53 times: bars 2, 3, 4, 5, 9, 13 and 47 more.

READ OFF THE SCORE ITSELF · 175 BARS ANALYSED