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Otherworld · Final Fantasy 10

Otherworld · Final Fantasy 10
EXERCISE 1 OF 31
Groove G -- Chorus
0 / 112 BARS COVERED
0 / 31 PASSED · 50 BARS LIT
CHORUS
CHORUS 2
PART J
CHORUS 3
PART M
PART O
PART Q
OUTRO
OUTRO 2
6 groovesGOMJQ+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 3
LAND · 3
RUN · 1
JOIN · 8
LINK · 5
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Otherworld on drums

112 bars of 4/4 at 140 BPM, about 3:12 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
140 BPM
TIME
4/4
BARS
112
LENGTH
3:12
DIFFICULTY
48/100

kick and crashes through bars 1-3, toms through bars 4-6, snare through bars 7-25, hi-hat through bars 26-33, snare through bars 34-42 and hi-hat through bars 43-68, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-15, 18-25 and 35-41, and 1 more place -- 45% of every bar the kit plays. Learn that one and most of the song is already under your hands.

    9
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x-x-----x-x-----|
Otherworld -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 7 times: bars 4, 5, 6, 7, 72, 74 and 1 more.

What the course does

It cuts the song into 27 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G -- 4 exercises, about 24 minutes. Open above.
  2. The grooves the song is built on -- O -- 3 exercises, about 29 minutes.
  3. Bars 22-42 -- 6 exercises, about 28 minutes.
  4. Through the Chorus 3 and Part M -- 3 exercises, about 22 minutes.
  5. Through Part M and Part O -- 4 exercises, about 26 minutes.
  6. Through Part O and Part Q -- 5 exercises, about 27 minutes.
  7. The whole song -- 6 exercises, about 30 minutes.
START THE COURSE ↑

Questions

What BPM is Otherworld?

140 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Otherworld hard to play on drums?

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

112 bars, about 3:12 at the written tempo. The course breaks it into 27 exercises over 7 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Otherworld?

3 fills to learn, played 7 times: bars 4, 5, 6, 7, 72, 74 and 1 more.

READ OFF THE SCORE ITSELF · 112 BARS ANALYSED