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Phantom Antichrist · Kreator

EXERCISE 4 OF 91
Groove I -- Part I
71 / 231 BARS COVERED
0 / 91 PASSED · 28 BARS LIT · IN THE PART I
PART I
PART L
PART I
PART L
PART V
PART Y
PART L
OUTRO
12 groovesQLVIE+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 13
FILL · 17
LAND · 17
RUN · 5
JOIN · 17
LINK · 12
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Phantom Antichrist on drums

231 bars at 208 BPM -- fast, and 4:27 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

92 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

TEMPO
208 BPM
TIME
4/4
BARS
231
LENGTH
4:27
DIFFICULTY
92/100

kick and crashes through bars 1-6, toms through bars 7-8, hi-hat through bars 9-14, snare through bars 15-18, hi-hat through bars 19-34 and ride through bars 35-46, and 22 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 51-57, 99-105 and 115-116, and 4 more places -- 16.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    51
    1.......2.......3.......4.......
CC |x---------------x---------------|
SD |----------------x---------------|
BD |x-------x---x-----------x---x---|
Phantom Antichrist -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

17 fills to learn, played 30 times: bars 4, 7, 8, 15, 16, 26 and 24 more.

What the course does

It cuts the song into 73 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- Q -- 2 exercises, about 16 minutes.
  2. The grooves the song is built on -- L -- 1 exercise, about 22 minutes.
  3. The grooves the song is built on -- I -- 4 exercises, about 31 minutes. Open above.
  4. Through Part A -- 3 exercises, about 19 minutes.
  5. Through Part A and Part E -- 4 exercises, about 34 minutes.
  6. Bars 5-35 -- 7 exercises, about 30 minutes.
  7. Through Part I and Part L -- 5 exercises, about 23 minutes.
  8. Bars 45-51 -- 4 exercises, about 29 minutes.
  9. and 14 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Phantom Antichrist?

208 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Phantom Antichrist hard to play on drums?

92 out of 100. Hard, and what makes it hard is how many notes a second it asks for. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

231 bars, about 4:27 at the written tempo. The course breaks it into 73 exercises over 22 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Phantom Antichrist?

17 fills to learn, played 30 times: bars 4, 7, 8, 15, 16, 26 and 24 more.

READ OFF THE SCORE ITSELF · 231 BARS ANALYSED