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Planets Collide · Crowbar

EXERCISE 11 OF 41
Join Part E to Chorus (bars 12-14)
72 / 128 BARS COVERED
0 / 41 PASSED · 3 BARS LIT · IN THE PART E, CHORUS
PART E
CHORUS
PART O
PART Q
OUTRO 2
7 groovesGQDEO+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 8
LAND · 8
RUN · 2
JOIN · 6
LINK · 2
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Planets Collide on drums

128 bars of 4/4 at a walking 103 BPM, 4:58 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
103 BPM
TIME
4/4
BARS
128
LENGTH
4:58
DIFFICULTY
51/100

silence through bars 1-7, ride through bars 8-16, hi-hat through bars 17-35, ride through bars 36-44, hi-hat through bars 45-64 and ride through bars 65-80, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9, 11 and 13, and 20 more places -- 19.7% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    39
    1e+a2e+a3e+a4e+a
RD |x---x---x---x---|
SD |--------x-------|
BD |x-----x-------x-|
Planets Collide -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

8 fills to learn, played 16 times: bars 7, 8, 16, 31, 32, 34 and 10 more.

What the course does

It cuts the song into 32 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, G -- 4 exercises, about 27 minutes.
  2. The grooves the song is built on -- E -- 6 exercises, about 30 minutes.
  3. Through Part E and the Chorus -- 4 exercises, about 30 minutes. Open above.
  4. Through the Chorus and Part O -- 9 exercises, about 30 minutes.
  5. Through Part O and Part Q -- 6 exercises, about 30 minutes.
  6. Bars 81-116 -- 5 exercises, about 29 minutes.
  7. Through the Outro 2 -- 6 exercises, about 26 minutes.
  8. The whole song -- 1 exercise, about 10 minutes.
START THE COURSE ↑

Questions

What BPM is Planets Collide?

103 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Planets Collide hard to play on drums?

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 26 out of 100; the rest of the number is everything around it.

How long is the drum part?

128 bars, about 4:58 at the written tempo. The course breaks it into 32 exercises over 8 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Planets Collide?

8 fills to learn, played 16 times: bars 7, 8, 16, 31, 32, 34 and 10 more.

READ OFF THE SCORE ITSELF · 128 BARS ANALYSED