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Ride The Lightning (Bonus Track) · Megadeth

EXERCISE 24 OF 108
3-bar fill at bar 35 and 3 more
153 / 240 BARS COVERED
0 / 108 PASSED · 12 BARS LIT · IN THE CHORUS, CHORUS 2, CHORUS 3
PART A
CHORUS
CHORUS 2
PART Y
PART AO
CHORUS 3
OUTRO 2
9 groovesDYAOFA+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 16
FILL · 32
LAND · 32
RUN · 2
JOIN · 11
LINK · 8
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Ride The Lightning (Bonus Track) on drums

240 bars at 155 BPM -- fast, and 6:10 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

62 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
155 BPM
TIME
4/4
BARS
240
LENGTH
6:10
DIFFICULTY
62/100

toms through bars 1-12, hi-hat through bars 13-77, ride through bars 78-90, hi-hat through bars 91-134, kick and crashes through bars 135-138 and hi-hat through bars 139-183, and 2 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 13-15, 22-24 and 26-28, and 20 more places -- 20% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    14
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-------x---|
BD |x-------------x-|
Ride The Lightning (Bonus Track) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

32 fills to learn, played 61 times: bars 12, 16, 25, 29, 33, 35 and 55 more.

What the course does

It cuts the song into 75 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D -- 4 exercises, about 20 minutes.
  2. The grooves the song is built on -- Y -- 3 exercises, about 18 minutes.
  3. The grooves the song is built on -- AO -- 1 exercise, about 20 minutes.
  4. Through Part A -- 4 exercises, about 21 minutes.
  5. Bars 1-34 -- 7 exercises, about 30 minutes.
  6. Through the Chorus and Part F -- 4 exercises, about 32 minutes.
  7. Bars 35-52 -- 6 exercises, about 32 minutes. Open above.
  8. Through the Chorus 2 and Part L -- 6 exercises, about 21 minutes.
  9. and 13 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Ride The Lightning (Bonus Track)?

155 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Ride The Lightning (Bonus Track) hard to play on drums?

62 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 26 out of 100; the rest of the number is everything around it.

How long is the drum part?

240 bars, about 6:10 at the written tempo. The course breaks it into 75 exercises over 21 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Ride The Lightning (Bonus Track)?

32 fills to learn, played 61 times: bars 12, 16, 25, 29, 33, 35 and 55 more.

READ OFF THE SCORE ITSELF · 240 BARS ANALYSED