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Rise · Skillet

EXERCISE 8 OF 66
Groove A
73 / 156 BARS COVERED
0 / 66 PASSED · 5 BARS LIT · IN THE PART B, PART Q, PART O
PART B
CHORUS
PART G
PART I
PART M
PART Q
CHORUS 2
PART G
PART I
PART M
PART O
CHORUS 3
PART O
OUTRO
OUTRO 2
11 groovesEMOGI+6Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 12
LAND · 12
RUN · 3
JOIN · 12
LINK · 7
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Rise on drums

156 bars at 176 BPM -- fast, and 3:33 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
176 BPM
TIME
4/4
BARS
156
LENGTH
3:33
DIFFICULTY
43/100

toms through bars 1-8, snare through bars 9-17, toms through bars 18-25, hi-hat through bars 26-37, snare through bars 38-48 and hi-hat through bars 49-50, and 17 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 9-15, 34-36 and 52, and 12 more places -- 24.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    9
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x---x-----x---x-|
Rise -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 24 times: bars 7, 8, 25, 33, 46, 55 and 18 more.

What the course does

It cuts the song into 53 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E -- 4 exercises, about 21 minutes.
  2. The grooves the song is built on -- O, G -- 3 exercises, about 26 minutes.
  3. Through Part B and the Chorus -- 4 exercises, about 30 minutes. Open above.
  4. Bars 15-28 -- 5 exercises, about 29 minutes.
  5. Bars 22-37 -- 6 exercises, about 34 minutes.
  6. Bars 34-57 -- 6 exercises, about 30 minutes.
  7. Through Part Q and the Chorus 2 -- 4 exercises, about 25 minutes.
  8. Bars 63-101 -- 5 exercises, about 28 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Rise?

176 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Rise hard to play on drums?

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 28 out of 100; the rest of the number is everything around it.

How long is the drum part?

156 bars, about 3:33 at the written tempo. The course breaks it into 53 exercises over 13 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Rise?

12 fills to learn, played 24 times: bars 7, 8, 25, 33, 46, 55 and 18 more.

READ OFF THE SCORE ITSELF · 156 BARS ANALYSED