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| Rondo of Nightmare live budokan · babymetal

EXERCISE 28 OF 117
Groove N -- Part N
114 / 280 BARS COVERED
0 / 117 PASSED · 3 BARS LIT · IN THE PART N
CHORUS
CHORUS 2
CHORUS 3
PART N
PART G
PART AS
PART AV
BREAK 3
OUTRO
20 groovesCCAIGAL+15Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 16
FILL · 27
LAND · 27
RUN · 6
JOIN · 18
LINK · 8
SECTION · 14
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play | Rondo of Nightmare live budokan on drums

280 bars of 4/4 at 150 BPM, about 7:21 of playing, on crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

58 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
280
LENGTH
7:21
DIFFICULTY
58/100

toms through bar 1, kick and crashes through bars 2-14, hi-hat through bars 15-30, snare through bars 31-37, hi-hat through bars 38-54 and snare through bars 55-62, and 19 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 7-12, 15-21 and 23-28, and 5 more places -- 20.5% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    16
    1e+a2e+a3e+a4e+a
HH |o---o---o---o---|
SD |----x-------x---|
BD |xxxxxxxxxxxxxxxx|
| Rondo of Nightmare live budokan -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

27 fills to learn, played 62 times: bars 1, 13, 14, 22, 30, 38 and 56 more.

What the course does

It cuts the song into 89 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 4 exercises, about 29 minutes.
  2. The grooves the song is built on -- I -- 3 exercises, about 19 minutes.
  3. The grooves the song is built on -- AS -- 2 exercises, about 28 minutes.
  4. Through Part B and the Chorus -- 6 exercises, about 22 minutes.
  5. Bars 27-106 -- 4 exercises, about 29 minutes.
  6. Bars 38-66 -- 8 exercises, about 32 minutes.
  7. Through Part I and Part N -- 5 exercises, about 32 minutes. Open above.
  8. Bars 83-99 -- 7 exercises, about 34 minutes.
  9. and 17 more sittings after that.
START THE COURSE ↑

Questions

What BPM is | Rondo of Nightmare live budokan?

150 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is | Rondo of Nightmare live budokan hard to play on drums?

58 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 57 out of 100; the rest of the number is everything around it.

How long is the drum part?

280 bars, about 7:21 at the written tempo. The course breaks it into 89 exercises over 25 sittings, about 26 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in | Rondo of Nightmare live budokan?

27 fills to learn, played 62 times: bars 1, 13, 14, 22, 30, 38 and 56 more.

READ OFF THE SCORE ITSELF · 280 BARS ANALYSED