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Shellshock (Good Version) · TANK

EXERCISE 1 OF 39
Groove A -- Part A
0 / 104 BARS COVERED
0 / 39 PASSED · 22 BARS LIT · IN THE PART A
PART A
PART I
PART K
PART P
CHORUS
OUTRO
OUTRO 2
6 groovesSAKIP+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 5
FILL · 7
LAND · 7
RUN · 2
JOIN · 7
LINK · 4
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Shellshock (Good Version) on drums

104 bars of 4/4 at 120 BPM, about 3:28 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

89 out of 100. Hard, and what makes it hard is the independence between the hands and the feet.

TEMPO
120 BPM
TIME
4/4
BARS
104
LENGTH
3:28
DIFFICULTY
89/100

toms through bars 1-24, kick and crashes through bars 25-32, ride through bars 33-36, hi-hat through bars 37-43, ride through bars 44-47 and hi-hat through bars 48-57, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-22 -- 21.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    5
    1...........2...........3...........4...........
T2 |------------------------------------xX----xX----|
FT |------------------------------------XX----XX----|
BD |xx----------xx----------xx----------xx----xx----|
Shellshock (Good Version) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 14 times: bars 23, 24, 25, 26, 27, 32 and 8 more.

What the course does

It cuts the song into 31 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 2 exercises, about 18 minutes. Open above.
  2. The grooves the song is built on -- S -- 3 exercises, about 28 minutes.
  3. The grooves the song is built on -- K -- 3 exercises, about 28 minutes.
  4. Bars 1-34 -- 4 exercises, about 29 minutes.
  5. Bars 31-37 -- 3 exercises, about 14 minutes.
  6. Through Part K and Part I -- 4 exercises, about 29 minutes.
  7. Bars 42-70 -- 7 exercises, about 33 minutes.
  8. Through the Chorus and the Outro -- 6 exercises, about 26 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Shellshock (Good Version)?

120 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Shellshock (Good Version) hard to play on drums?

89 out of 100. Hard, and what makes it hard is the independence between the hands and the feet. The beat itself is 41 out of 100; the rest of the number is everything around it.

How long is the drum part?

104 bars, about 3:28 at the written tempo. The course breaks it into 31 exercises over 10 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Shellshock (Good Version)?

7 fills to learn, played 14 times: bars 23, 24, 25, 26, 27, 32 and 8 more.

READ OFF THE SCORE ITSELF · 104 BARS ANALYSED