← SONGS

ShepardOfFire · Avenged Sevenfold

EXERCISE 26 OF 42
Join Part L to Part G (bars 87-89)
132 / 171 BARS COVERED
0 / 42 PASSED · 3 BARS LIT · IN THE PART L, PART G
COUNT-IN
PART E
PART F
PART H
PART L
PART G
CHORUS 2
PART G
OUTRO
10 groovesBLGES1+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 3
LAND · 3
RUN · 2
JOIN · 11
LINK · 7
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play ShepardOfFire on drums

171 bars of 4/4 at 120 BPM, about 5:42 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
120 BPM
TIME
4/4
BARS
171
LENGTH
5:42
DIFFICULTY
48/100

silence through bars 1-18, toms through bars 19-34, hi-hat through bars 35-58, snare through bars 59-60, hi-hat through bars 61-74 and snare through bars 75-79, and 17 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 19-25, 31-33 and 112-122, and 2 more places -- 31.1% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    19               20
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---------------|----------------|
T2 |----------x---x-|----------------|
FT |-xxxx-----------|xxxxx-----------|
BD |x---x---x---x---|x---x---x---x---|
ShepardOfFire -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 4 times: bars 26, 110, 111 and 123.

What the course does

It cuts the song into 38 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B, L -- 2 exercises, about 22 minutes.
  2. The grooves the song is built on -- G -- 5 exercises, about 34 minutes.
  3. Through the Chorus and Part E -- 3 exercises, about 22 minutes.
  4. Through Part E and Part F -- 3 exercises, about 23 minutes.
  5. Bars 43-59 -- 5 exercises, about 35 minutes.
  6. Bars 62-77 -- 5 exercises, about 24 minutes.
  7. Through Part L and Part G -- 2 exercises, about 27 minutes.
  8. Bars 85-107 -- 6 exercises, about 28 minutes. Open above.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is ShepardOfFire?

120 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is ShepardOfFire hard to play on drums?

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

171 bars, about 5:42 at the written tempo. The course breaks it into 38 exercises over 10 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in ShepardOfFire?

3 fills to learn, played 4 times: bars 26, 110, 111 and 123.

READ OFF THE SCORE ITSELF · 171 BARS ANALYSED