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Ship. · Aspartame.

Ship. · Aspartame.
EXERCISE 1 OF 65
Groove AF -- Chorus
0 / 101 BARS COVERED
0 / 65 PASSED · 10 BARS LIT · IN THE CHORUS
PART C
PART J
PART O
PART T
PART J
PART AC
CHORUS
OUTRO
11 groovesAFJALCT+6Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 13
LAND · 13
RUN · 4
JOIN · 10
LINK · 2
SECTION · 11
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Ship. on drums

101 bars of 4/4 at a walking 90 BPM, 4:00 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

69 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
90 BPM
TIME
4/4
BARS
101
LENGTH
4:00
DIFFICULTY
69/100

kick and crashes through bar 1, ride through bars 2-3, hi-hat through bars 4-16, ride through bars 17-24, hi-hat through bars 25-32 and ride through bars 33-40, and 5 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 69, 71 and 73, and 3 more places -- 9.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    69
    1e+a2e+a3e+a
CC |X-x-x-x-x-x-|
SD |------x--x--|
BD |x--x-x-----x|
Ship. -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

13 fills to learn, played 28 times: bars 12, 13, 14, 15, 16, 20 and 22 more.

What the course does

It cuts the song into 51 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AF -- 5 exercises, about 24 minutes. Open above.
  2. The grooves the song is built on -- O -- 1 exercise, about 15 minutes.
  3. The grooves the song is built on -- C -- 3 exercises, about 25 minutes.
  4. Through Part C and Part J -- 4 exercises, about 29 minutes.
  5. Bars 5-24 -- 3 exercises, about 23 minutes.
  6. Through Part J and Part O -- 6 exercises, about 29 minutes.
  7. Through Part O and Part Q -- 3 exercises, about 23 minutes.
  8. Through Part Q and Part R -- 2 exercises, about 20 minutes.
  9. and 8 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Ship.?

90 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Ship. hard to play on drums?

69 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 38 out of 100; the rest of the number is everything around it.

How long is the drum part?

101 bars, about 4:00 at the written tempo. The course breaks it into 51 exercises over 16 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Ship.?

13 fills to learn, played 28 times: bars 12, 13, 14, 15, 16, 20 and 22 more.

READ OFF THE SCORE ITSELF · 101 BARS ANALYSED