← SONGS

Skylines And Turnstiles · My Chemical Romance

EXERCISE 20 OF 79
Groove L
101 / 201 BARS COVERED
0 / 79 PASSED · 10 BARS LIT · IN THE CHORUS, PART J, PART M
PART B
CHORUS
PART J
PART M
PART T
PART W
PART AE
PART M
OUTRO
11 groovesGTAEBW+6Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 16
FILL · 13
LAND · 13
RUN · 3
JOIN · 14
LINK · 9
SECTION · 10
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Skylines And Turnstiles on drums

201 bars at 208 BPM -- fast, and 3:52 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
208 BPM
TIME
4/4
BARS
201
LENGTH
3:52
DIFFICULTY
57/100

toms through bars 1-15, snare through bars 16-17, hi-hat through bars 18-23, snare through bars 24-25, hi-hat through bars 26-31 and snare through bars 32-33, and 36 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 18, 20-22 and 24, and 16 more places -- 16.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    36
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x-x-----x-x-----|
Skylines And Turnstiles -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

13 fills to learn, played 37 times: bars 16, 17, 19, 25, 29, 31 and 31 more.

What the course does

It cuts the song into 65 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G, T -- 2 exercises, about 24 minutes.
  2. The grooves the song is built on -- W -- 5 exercises, about 32 minutes.
  3. Through Part B -- 6 exercises, about 26 minutes.
  4. Through Part B and the Chorus -- 3 exercises, about 26 minutes.
  5. Through the Chorus -- 3 exercises, about 18 minutes.
  6. Through the Chorus -- 2 exercises, about 29 minutes. Open above.
  7. Bars 21-74 -- 7 exercises, about 30 minutes.
  8. Bars 57-106 -- 4 exercises, about 24 minutes.
  9. and 9 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Skylines And Turnstiles?

208 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Skylines And Turnstiles hard to play on drums?

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 36 out of 100; the rest of the number is everything around it.

How long is the drum part?

201 bars, about 3:52 at the written tempo. The course breaks it into 65 exercises over 17 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Skylines And Turnstiles?

13 fills to learn, played 37 times: bars 16, 17, 19, 25, 29, 31 and 31 more.

READ OFF THE SCORE ITSELF · 201 BARS ANALYSED