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Stranded · Gojira

EXERCISE 16 OF 48
Fill at bar 22 (a small one)
54 / 90 BARS COVERED
0 / 48 PASSED · 1 BAR LIT · IN THE PART F
PART A
PART C
PART F
CHORUS
PART F
CHORUS 2
PART C
CHORUS 3
OUTRO
BREAK
6 groovesKCFS10A+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 10
LAND · 10
RUN · 1
JOIN · 8
LINK · 7
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Stranded on drums

90 bars of 4/4 at a walking 92 BPM, 4:23 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

64 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
92 BPM
TIME
4/4
BARS
90
LENGTH
4:23
DIFFICULTY
64/100

hi-hat through bars 1-6, toms through bars 7-8, hi-hat through bars 9-26, snare through bars 27-46, hi-hat through bars 47-58 and snare through bars 59-66, and 2 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 25, 27-29 and 39-41, and 3 more places -- 20.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    25
    1.......2.......3.......4.......5.......6.......
CC |x---g---x---g---x---g---x---g---x---g---x---g---|
SD |--------x---------------x---------------x-------|
BD |x-------x-------x-------x-------x-------x-------|
Stranded -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 16 times: bars 7, 8, 18, 20, 22, 24 and 10 more.

What the course does

It cuts the song into 37 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- K, C -- 2 exercises, about 27 minutes.
  2. The grooves the song is built on -- F -- 5 exercises, about 28 minutes.
  3. Bars 1-21 -- 5 exercises, about 23 minutes.
  4. Through Part C and Part F -- 3 exercises, about 25 minutes.
  5. Through Part F and the Chorus -- 4 exercises, about 15 minutes. Open above.
  6. Through the Chorus and Part F -- 4 exercises, about 28 minutes.
  7. Bars 27-42 -- 8 exercises, about 35 minutes.
  8. Bars 43-62 -- 7 exercises, about 31 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Stranded?

92 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Stranded hard to play on drums?

64 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 45 out of 100; the rest of the number is everything around it.

How long is the drum part?

90 bars, about 4:23 at the written tempo. The course breaks it into 37 exercises over 12 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Stranded?

10 fills to learn, played 16 times: bars 7, 8, 18, 20, 22, 24 and 10 more.

READ OFF THE SCORE ITSELF · 90 BARS ANALYSED