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Strange World (1998 Remastered) · Iron Maiden

EXERCISE 15 OF 50
Fill at bar 28 (a small one)
120 / 226 BARS COVERED
0 / 50 PASSED · 1 BAR LIT · IN THE PART I
PART I
PART P
CHORUS
PART B
PART P
OUTRO
OUTRO 2
6 groovesAAPBIG+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 12
LAND · 12
RUN · 3
JOIN · 4
LINK · 4
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Strange World (1998 Remastered) on drums

226 bars of 3/4 -- not four -- at 120 BPM, 5:42 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
120 BPM
TIME
3/4
BARS
226
LENGTH
5:42
DIFFICULTY
42/100

ride through bars 3-16, kick and crashes through bars 17-19, toms through bars 20-21, ride through bars 22-24, toms through bars 25-28 and ride through bars 29-60, and 20 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 61-67, 69-71 and 73-75, and 12 more places -- 23% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    61                 62
    1.....2.....3..... 1.....2.....3.....
HH |x-----x-----x-----|x-----x-----x-----|
SD |------------------|x--------x--------|
BD |x-----------x--x--|------------------|
Strange World (1998 Remastered) -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 36 times: bars 20, 21, 25, 26, 28, 35 and 30 more.

What the course does

It cuts the song into 37 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AA, P -- 2 exercises, about 23 minutes.
  2. The grooves the song is built on -- T (a two-bar phrase) -- 2 exercises, about 26 minutes.
  3. Through Part G -- 3 exercises, about 20 minutes.
  4. Through Part G and Part I -- 7 exercises, about 32 minutes.
  5. Through Part I and Part P -- 8 exercises, about 30 minutes. Open above.
  6. Through Part P and the Chorus -- 4 exercises, about 34 minutes.
  7. Through Part B and Part I -- 10 exercises, about 30 minutes.
  8. Bars 114-153 -- 9 exercises, about 30 minutes.
  9. and 1 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Strange World (1998 Remastered)?

120 BPM, in 3/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Strange World (1998 Remastered) hard to play on drums?

42 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 28 out of 100; the rest of the number is everything around it.

How long is the drum part?

226 bars, about 5:42 at the written tempo. The course breaks it into 37 exercises over 9 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Strange World (1998 Remastered)?

12 fills to learn, played 36 times: bars 20, 21, 25, 26, 28, 35 and 30 more.

READ OFF THE SCORE ITSELF · 226 BARS ANALYSED